Addressing your Early Access Post-launch Feedback

Addressing your Early Access Post-launch Feedback

when?
"
Faylind#0519 wrote:
Yes, there are bigger Problems then Waystones, like reducing on death effect, or making it much more visible,
Maps with delirium sometimes have invisible on death effect,
I have high hopes for the next patch,

Few more important things to deal with than a game system designed to block you from playing .. I understand YOU'RE OKAY so it's not an issue for you with your OP Spark build (or whatever) but for most players getting zero waystones or a Tier 1 in a Tier 6 map IS A PROBLEM!
"Addressing your Early Access Post-launch Feedback"

Any time now ok?
So, its Monday, you guys doing anything? Like Addressing Our Early Access Post-Launch Feedback? Or maybe adding the Druid class? Or even a small update to let the people know you've had a great holiday and are back? Something? Anything?
There are a TON of suggestions that all pretty much say the same thing:

1. Get rid of exp penalties (or make them optional for better loot on maps). The wall where people quit is mostly due to not wanting to redo the last few hours of work they did again with absolutely zero benefit.

2. REVAMP "ascendancies" and have a trial specific to the ACTUAL ascendancy vs. this one-size-fits-all thing that will never cater to everyone's builds. Ascendancy trials should test the strengths and weaknesses of that ascendancy and should never be the same thing for a Necromancer vs. a Titan (for example).

3. Have something more to do in end-game than mapping... yes, "EA", but POE 1 was guilty of that too.

4. Make the campaign skippable after you play it once. In POE 1 I think I made it to mapping like twice out of all the times I played a league. I just couldn't get through the slog of the campaign for the 838892839th time. It's incredibly boring.

5. Stop listening to people that have NEVER supported the game, yet don't want it to change. If they genuinely loved the game, they would have supported it at some point.

These are some basic things that make the game more fun.

Visit my Steam profile here: https://steamcommunity.com/id/TheBaconOverlord/
Last edited by Bacon_Overlord#1834 on Jan 7, 2025, 2:14:05 AM
I hope they sell their remaining shares to Tencent and turn over the development and take a slice of revenue, they cannot scale and deliver timely, it would be best for the game and the players and preserve the vision and glory that it could become
*It is really hard to determine the skills fax belong to teammates or monsters.
Could enhance the monster fax more easily to see and make team skills more different than monsters.

*It is really joyful to play with friends. Please take some ideas into this section.
Now, My friend is my friend's first time experiencing the path of exile with a great expectation of the future of this game.

Good Job GGG!


I would like to see at Disenchant and the breakdown hammer as an option on any merchant screen. This would be a huge QOL change. Even if it is just on Doryani or the Hooded one.
"
I hope they sell their remaining shares to Tencent and turn over the development and take a slice of revenue, they cannot scale and deliver timely, it would be best for the game and the players and preserve the vision and glory that it could become


Sure until Countries decide to ban the game due to Tencent being a Chinese state owned company. My largest concern with Tencent partnership is the inevitable tracking software that gets installed farming players personal data.
Leave rarity alone.

Report Forum Post

Report Account:

Report Type

Additional Info