dmg conversation in 80% case

Hi

Do we have the info what happen in Poe2 with conversation?
Specially looking for info for a skillgem that already do 80% phys to fire.
If I pick avatar of fire or any other source of conversation phys to fire, will it conversate the gem to 100% or will just change the last 20% (so in case of avatar of fire with the 75% change the 20% phys in 15% fire and so after all the gem is doing 95%?) or will it add 80% + 75% = 100% (i am great in math)


Any info?
ingame: @Firepopyre
Last edited by mat_24#4508 on Dec 9, 2024, 5:45:48 PM
Last bumped on Dec 22, 2024, 5:30:22 AM
In PoE2, Conversion happens in two steps. Conversion applied to a skill from it's own skill gem applies separately first before other conversion. This allows conversion from gear/tree to apply to damage that was converted by a skill gem.

In the case you describe, if the active skill gem converts 80% of it's physical damage to fire, assuming for simplicity it started with 100 physical damage, it will have 80 fire damage and 20 physical damage after skill conversion, then Avatar of Fire's non-skill conversion will apply, converting 75% of the physical damage to fire (converting 75% of the fire damage to fire has no effect - converting something to the same thing is ignored entirely), resulting in 95 fire damage and 5 physical - which becomes just 95 fire damage since Avatar of Fire prevents dealing the physical damage at all.
Perfect, hoped that it will work like this.

Thank you vm for fast answering!
Great game btw!
ingame: @Firepopyre
It really means a lot that we still see you guys respond in the forums to questions like this. Long live GGG.
Hoping mark can answer this question also.

How does avatar of fire work with support gems?

Lets take this interaction

Avatar of Fire + Hammer of the Gods + Heft (30% more maximum physical damage)

Taking 100 damage, is this correct or incorrect?

100dmg * 1730% (lvl 14) * 1.3 (heft) * 0.75 (avatar) = 1686.75 Fire Dmg

or is heft doing nothing, resulting in

100dmg * 1730% (lvl 14) * N/A (heft) * 0.75 (avatar) = 1297.5 Fire Dmg
"
Hoping mark can answer this question also.

How does avatar of fire work with support gems?

Lets take this interaction

Avatar of Fire + Hammer of the Gods + Heft (30% more maximum physical damage)

Taking 100 damage, is this correct or incorrect?

100dmg * 1730% (lvl 14) * 1.3 (heft) * 0.75 (avatar) = 1686.75 Fire Dmg

or is heft doing nothing, resulting in

100dmg * 1730% (lvl 14) * N/A (heft) * 0.75 (avatar) = 1297.5 Fire Dmg

You deal exclusively Fire Damage. Heft has no Maximum Phys Damage to increase.
(in other words: Conversion happens before Damage modifiers, they are separate steps)
Last edited by Vipermagi#0984 on Dec 11, 2024, 5:45:40 AM
"
Conversion happens before Damage modifiers


Is this assumed? Or confirmed knowledge?

Is it possible that the conversion could happen after the damage modifiers? If not, that's fine happy to accept that answer, but if there is a chance... haha
https://www.youtube.com/watch?v=6XOkn9twa8s

At least in POE 1, damage modifiers aplied before conversion, then after conversion to the new damage type, and so on
I believe that was one of the big changes in PoE2:
Conversions apply to base values, so they can go in any direction.
If you convert all your lightning damage to cold damage, increases to lightning damage will have no effect anymore.

I recommend the wiki for a quick research.
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C

___
Isn't a "no" better than an ignore?
"
"
Hoping mark can answer this question also.

How does avatar of fire work with support gems?

Lets take this interaction

Avatar of Fire + Hammer of the Gods + Heft (30% more maximum physical damage)

Taking 100 damage, is this correct or incorrect?

100dmg * 1730% (lvl 14) * 1.3 (heft) * 0.75 (avatar) = 1686.75 Fire Dmg

or is heft doing nothing, resulting in

100dmg * 1730% (lvl 14) * N/A (heft) * 0.75 (avatar) = 1297.5 Fire Dmg

You deal exclusively Fire Damage. Heft has no Maximum Phys Damage to increase.
(in other words: Conversion happens before Damage modifiers, they are separate steps)
Heft is increasing the Fire damage from Skeleton Arsonists explosion.

Screenshots:
Spoiler
Without Heft:

With Heft:

Report Forum Post

Report Account:

Report Type

Additional Info