[POE 2] Bugs

Bug Report ID: #941681355

Zalmarath, the Colossus Melee issues.
1. Depending on the location of the boss the ability to use a skill such as gathering storm to apply shock was very unreliable and when shock was applied siphoning strike was not always hitting the boss correctly to generate power charges.
2. In fact using any of my melee abilities with movent incorporated was very unreliable. It caused my character to move in unpredictable ways and made every part of the fight clunky feeling. Also at 2 different occasions I somehow ended up off the arena or fell through the floor during the dash of gathering storm. It seemed like depending on what part of the body of the boss I happened to click my attacks would follow that part. For example if the boss was to the right side of the arena and I was below him wanting to attack up so I click up from my character and the boss just happened to be doing the dagger sweep attack so due to the orientation of the camera I would click on the arm or hand, then my guy would be attacking and moving toward the hand and away from the body of the boss when all I really wanted was to target the boss' body. I don't think needing to enable "no move while attacking" for my abilities or doing shift attacks would be preferable since players' ability to hit bosses that are off the area is usually not intuitive and the ability to allow the character to move to the edge of attack range would be desired.
Bug/oversight:
The first checkpoint in the Valley of the Titans floats. That's all :)
Travel East Bug.
Quest in Act 1 is not completed even if doing everything properly.
Now second character as well bugged - I watched it even states "Quest completed" but in the overview the quest is still open.
And without the workaround no Endgame for those with the bug and as some tested even without workaround it seems characters / players that have this bug have broken endgame with basically no drop rate for currencies, waystones, tablats and other rare itmens.
When equipping a different weapon set the minions display continuously increments minions instead of showing the real minion count.

Augmented minion count:
(7 infernalists, 1 demon dog, bugged to show another set of 7 infernalists, 16 clerics)
true count: 7 infernalists, 1 demon dog, 4 clerics
Equipped the Herbalism support gem to my Pandemonium Spell Omen Sceptre in my secondary weapon slot and a high pitched ringing noise activates. Sounds like coins dropping but on repeat and 10x the speed. Audio stops upon removing the gem but will restart once replaced into the skill slot.
bug report

High velocity round bugged with Splinter support t2 gem causing the spell to not apply amour break have tested it with other skill and works as intended but i believe due to the extra damage it does to broken amour it takes away any broken amour be-four it gets applied


Bug report.

Augury map, when u have headhunter and shroud perk from mob. When u use a wheel to open the door and shroud will cancel the animation its imposible to open the doors.
fix the bug on augury map when a enemy mob is pushing u while u using the wheel to open mid gates its gettin bugged and u cant open the gates, u have to restart all map!
Bug Report:
Bug Report ID: #1269875648


In Endgame Legacy of the Vaal Quest and The Pinnacle of Flame Quest are bugged. I am supposed to speak with Doryani but he does not proc the questdialog. Also can not go the The Ziggurat Refuge ever since going to my Hideout once(even though i dont know if thats a bug or not).

Unsure how to reproduce since i dont know how i got this bug and when it started in the first place.

Also just realised i cant enter The Burning Monolith.
Last edited by d3st0ry#6362 on Jan 3, 2025, 7:27:56 AM
As of 03/01/25:

1: Split the Earth & Mace Aftershock Chance do not display #% increases to aftershock on the gems as when appling Earth Breaker or Aftershock Supports, - Testing showed that the affect is still applied to Leap slam


2: Leap Slam is unable to apply any Armour Break;
Splinter - Break armour equal ot 15% phys,
Devastate - Supported Skills Fully Break Armour when Inflicting a Heavy Stun

--also if just seams silly to me that Corrosion is not supported dispite being able to use Envenom,

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