[POE 2] Bugs
Defeating the bosses in "A Theft of Ivory" while wearing the The Devouring Diadem prevents the Mastodon Tusks from dropping.
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Bug Report ID: #2727260851
Having open the "Disentchant Items" View, I wanted to Link an iteam to my mates in Guild. Pressing ctrl+alt, then left-click on the item: It was disenchanted, not linked. Would be nice to maybe able to link items also in disenchant view? /wishlist thanks! |
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most likely a bug in Endgame Mapping:
-playing on PC -just cleared a Precursor Tower -went back into my hideout and put in a Delirious Precursor Tablet which had: 7% increased experience gain; 6% increased chance to spawn bosses during delirium while i can see the '7% increased experience gain' on every map i can't see the second mod anywhere, and in one specific map (not an untainted paradise map, just a regular one) i see a '107% increased experience gain' mind that while there are other towers around these maps none of them had any other 'x% increased experience gain' mod: it looks like the game just ate one of my tablet's mods and put a 10 before the other on one single map |
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bug in Endgame Mapping:
-PC Client -Playing L15 Man "Rustbowl" with Boss and Irradiated. -Allowed access to boss area without entering "arena" (no option to enter arena). -After boss kill occured, Arena doors activated locking player inside with no way out. |
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There is a bug in trial of sekhemas. When you play with controller and die, it stucks with a dialog which has no option to resurrect or exit.
Last edited by karakusak#1663 on Dec 28, 2024, 6:53:27 AM
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Rare Monster Spawned outside the Map.
The monster itself was a River Drake in the "Creek" map, was able to slowly chip away at it with Stormwave when it got close to the edge. As you can see in the map it is outside of walk able space. * "Twin Threats" Atlas passive point was NOT enabled/active Last edited by Kobold#1555 on Dec 28, 2024, 7:10:58 AM
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bug report number 3,335,306,579
arena barrier not removed after boss killed under delirium fog |
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2.262.163.243
bug: ritual dont open after clearing anything around |
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Bug report ID: 1.467.887.436
Rathbreaker bugs out after breaking aggro, becoming immune to all damage. Prior to engaging him, the two companions were killed with contagion. Damage dealt by character and minions is showns above the boss's hp bar, and the stun is triggered after enough damage has been dealt, but the boss remains immune and not reacting to the player. Adds continue spawning normally while damage is dealt to the boss. Exiting to player selection window does not fix the issue. Exiting to log in screen does not fix the issue. Closing the game and logging in again does not fix the issue. Character is unable to progress the main quest story line. Screenshot: https://gyazo.com/4944d633fd3940406f91e61281133196 EDIT: Dying was the only way to reset the encounter, fortunately I'm not in hardcore league. Last edited by KarlaGrey#4585 on Dec 28, 2024, 7:55:38 AM
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" I discovered cause. Had same problem, scenario as follows: 1st lever i pulled while been moved by mob. 2nd lever pulled without problems 3rd lever pulled while leviating from mana tempest Middle dors stayed closed, i reloged, then found lever 1st was possbile to turn again. Thus, if mobs hit you, animation is not canceled but function dont work. Re-log helps |
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