[POE 2] Bugs
During fight against Viper Napuatzi when against shielded wall when formation tightening, area shrunk with character locked out of playable area
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Me and the boss Mektul the Forgemaster killed each other together, and when I was respawned I couldn't enter the arena to get the quest item
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Molten Blast is great in theory but absolutely unusable
The forward movement to the ability is fucking ass and makes it unable to be used properly. It doesn't deal enough damage to 1 shot so it forces you to constantly rush into danger, and especially when enemies have temporal fields or other debuffing auras it literally forces you into them. And you can't even stafe at all while using it. Please make it so you can kite with it like every other projectile move, or just make it so the "always attack without moving" option actually does something. Also please make it so the first shot actually goes where you aim. It's a fucking payload skill that bursts into more projectiles where it lands, so being able to choose where it lands is helpful. If you want it to only be a skill used in melee range then only have it burst on melee hit, if you want it to be a projectile skill then let people use it as one |
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act 2 the trail of courruption Halani gates npc that turns lever to open door to progress. Froze after Tp'ing to town to sell items and just stands outside of bridge area when i TP back to the map.
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My client keeps crashing. Most the time it’s when I try to enter a map. It sucks because then I lose the map and the party leader kicks me.
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Bug experienced:
My character suddenly dropped dead in Aggorat with no enemies around me. I was playing on Hardcore difficulty, level 45, and had cleared all the mobs. Suddenly, my health went from 1.1k HP and 4.2k armor to 0. All my resistances were above 50%, with chaos at 20%, so I don’t think it was an on-death effect. I also didn’t see any projectiles or explosions. It just happened while I was walking after clearing the map. My health had never dropped below 95% during the clear. 2. Bug: I cant play in jungle ruins without client crash with error: Buff overflow |
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Check point at the high priest of the sun boss fight does not work. You are teleported to the entrance of the temple.
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As of 12/23/2024:
My character completed the game but skipped killing Blackjaw in Jiquani's Machinarium. I went back to do it now but the the flame core didn't drop so I haven't been able to get the +10% fire resistance. I tried with multiple instances (killed blackjaw a few times) but no flame core. In my map it shows that the boss has been killed (the darker grey colour) but does not have the +fire resistance in white like it does for a3 normal... |
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Bug experienced:
Sorceress Chromancer Temporal Rift bug: DOES NOT CAST While having: ANY support gem - spirit / passive - Including - "Vitality (support gem)" "Clarity" Last edited by PermaLlama#1307 on Dec 23, 2024, 4:04:52 AM
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Bugs experienced:
As of 23/12/2024 Decay [Level 78] Unable to complete the map as of the map generation was not complete, cannot path to hidden zone but managed to get to the edge of it where there were three monsters. More than 50 monsters remaining. |
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