Bloodmage [EA] - "Sanguine Bonemage" - Phys/Crit Build (+ some Bleed/Break)
Thanks so much for this. I have been searching for a bone magic blood mage build forever
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Has anyone tried to get the Blood Magic node on the left side of the tree yet? I'm thinking about trying to go to it just so I can see how it works. Hopes would be that you can get that any possibly not cost any life/mana for spells with how Sanguimancy and Blood Magic are worded. However GGG probably thought about that already. Other downside of it could be that is costs double the life for a spell. Just curious since it is the same direction as building for a little block.
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Have we looked at going down the left side through the barbarian passives? There's the juicy huge crit chance bonus and crit dmg at the cost of extra mana cost. Could also grab 2 large nodes that dmg goes through mana first. And then take spells cost life instead of mana?
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even with a reliable way to get power charges, dd is just so much better than 3 charges bonestorm at clearing
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Hmm, haven't seen OP in a while, here's hoping this guide doesn't die, it's an interesting build.
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Would love to see an update from OP. This build got me over a hurdle at the act 2 boss and has carried me since then.
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