Where are my pathfinders at?

Fnacy#4871

THANKS A LOT MAN!!! For your previous huge post with gem and build exploration. Thanks for your time and patience. I you find something new adds or buffs to build please keep posting here! THANKS BRO! 😀
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Fnacy#4871 wrote:
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Hey! Thanks for sharing your build!
Could you tell please how is it possible to get withering stacks from Rain of Arrows? I've tried it and got 0 stacks on mobs. It said that chaos on hit damage required, so even adding Envenom to Rain of Arrows didn't work for stacks.


The Pure Chaos node in the tree gives you 11% added Chaos Damage. You could also link Chaos Infusion to make it work.


Thanks a lot!
Hello fellow Pathfinder,
has someone experience with the low tolerance node?
What I ask myself when reading the node is whether the initially increased poison damage (for enemies not yet poisoned) is overwritten if I subsequently use another poison skill (which does less damage than the one increased by low tolerance) or not? Is the node worth skilling?
At the moment I would have to take a diversion of just under 5 skill points to get to the node.
Only stronger Poison are supposed to overwrite running Poisons.


If it's worth it, is another question...
If physcal damage nodes scale better than chaos damage nodes. This is what I'm planning for a Gas Arrow/Growth build.

https://maxroll.gg/poe2/passive-tree/ntekc0he

In the bottom there an extra magnitude alignment node for Poison, but is not have a big bonus, not sure if is worth it in einsteas the top assigned node that improve physical damage and break armor if the enemies have applied an alignment.
I've been working on a Electrocute/Shock Pathfinder, but am struggling to really see big damage on bosses. I can clear rooms easily with AOE lightning strikes from mark, lightning rods, herald, lightning arrow, etc, but as soon as I get to bosses, I can be fighting them for 5-10 minutes at least. I feel like I have to be doing something wrong, but I just can't figure it out. Currently near the end of Act 3 and really struggling.

Anyone that is doing a lightning pathfinder have any helpful info to where I should look to get more boss damage???

Any info is much appreciated.
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If physcal damage nodes scale better than chaos damage nodes. This is what I'm planning for a Gas Arrow/Growth build.

https://maxroll.gg/poe2/passive-tree/ntekc0he

In the bottom there an extra magnitude alignment node for Poison, but is not have a big bonus, not sure if is worth it in einsteas the top assigned node that improve physical damage and break armor if the enemies have applied an alignment.


I'm not sure the slow immunity is worth the point tbh, not when the alternative is 6 free perk points, which would let you pick up Dark Entries for +1 chaos skill level (which is all poison skills, and scales better than damn near anything at this point).
Last edited by kanadaj#0351 on Dec 12, 2024, 2:33:32 PM
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If physcal damage nodes scale better than chaos damage nodes. This is what I'm planning for a Gas Arrow/Growth build.

https://maxroll.gg/poe2/passive-tree/ntekc0he

In the bottom there an extra magnitude alignment node for Poison, but is not have a big bonus, not sure if is worth it in einsteas the top assigned node that improve physical damage and break armor if the enemies have applied an alignment.


I'm not sure the slow immunity is worth the point tbh, not when the alternative is 6 free perk points, which would let you pick up Dark Entries for +1 chaos skill level (which is all poison skills) and +28% chaos damage instead.
any pathfinders in endgame? how does the clear speed + boss dps feel? my current ascendancy is kinda falling off in maps and was thinking of rolling to a pathfinder
I am too have a question about Low tolerance node. what exactly it does?
"60% increased effect of poison you inflict on targets that are not poisoned". what does "increased effect" mean? it is not magnitude, not duration, not damage faster. I suppose it is not magnitude, otherwise it become inifinite scaling node. So what is does?

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