Why in the HELL is the Siphon Mana ring on monsters in this game?!
Bump, three monsters with siphon AND haste, unkillable and just things I have to try and avoid.
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It's a darn good thing I'm stuck in Act 1 at level 14, or else my meager Sorceress wouldn't be able to do anything with that going on. No mana, no dice, no game.
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Just stand next to it dude it's a donut.
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This thing is terrible. I ran into a very fast moving rare with this, one I couldn't stand next to and live. I ran it twice around the entirety of the explored part of the zone and whittled away at it. Took 15 minutes to kill. I should've let it kill me and just re-clear the area. Would've taken a similar amount of time but I'd have xp and drops for the trouble.
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Another stupid and out of touch mechanic that git gud monglers call it skill issue xDDDD
Titanic will sink, feat is sealed. Albertus sempervirens
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" so you didn't try standing in it. its a donut it just looks like a circle |
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" I tried this like 5minute ago, and it is a circle. Maybe if you hug the mob you can regen a little. But you'll be dead before you regen anything if you try to hug a mob in this game. |
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Yep, if you're playing a class that needs mana and the rare moves faster than you can roll it's just instant death.
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I encountered one in trial of chaos, couldn't outrun it. Let's just say it wasn't a pleasant and enjoyable experience.
Last edited by Commoner#5941 on Dec 10, 2024, 9:51:51 AM
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It is honestly the worse when the mobs are fast and/or jump at you on repeat. Being a mage against that kinda threat really sucks.
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