Why in the HELL is the Siphon Mana ring on monsters in this game?!

Bump, three monsters with siphon AND haste, unkillable and just things I have to try and avoid.
It's a darn good thing I'm stuck in Act 1 at level 14, or else my meager Sorceress wouldn't be able to do anything with that going on. No mana, no dice, no game.
Just stand next to it dude it's a donut.
This thing is terrible. I ran into a very fast moving rare with this, one I couldn't stand next to and live. I ran it twice around the entirety of the explored part of the zone and whittled away at it. Took 15 minutes to kill. I should've let it kill me and just re-clear the area. Would've taken a similar amount of time but I'd have xp and drops for the trouble.
Another stupid and out of touch mechanic that git gud monglers call it skill issue xDDDD


Titanic will sink, feat is sealed.
Albertus sempervirens
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It's not a donut like it is in PoE1, it's just a circle. This is a miserable affix on a melee mob, especially a fast one.


so you didn't try standing in it. its a donut it just looks like a circle
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It's not a donut like it is in PoE1, it's just a circle. This is a miserable affix on a melee mob, especially a fast one.


so you didn't try standing in it. its a donut it just looks like a circle


I tried this like 5minute ago, and it is a circle. Maybe if you hug the mob you can regen a little. But you'll be dead before you regen anything if you try to hug a mob in this game.
Yep, if you're playing a class that needs mana and the rare moves faster than you can roll it's just instant death.
I encountered one in trial of chaos, couldn't outrun it. Let's just say it wasn't a pleasant and enjoyable experience.
Last edited by Commoner#5941 on Dec 10, 2024, 9:51:51 AM
It is honestly the worse when the mobs are fast and/or jump at you on repeat. Being a mage against that kinda threat really sucks.

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