Kinda sad what other people here are saying about POE 2

"
Likening this game to PoE 1 Ruthless is a 10 IQ take.

The main take away from reading all these stupid threads is that people don't like the dodge, the bosses are too hard for them and they aren't getting enough loot.

YET NONE OF THEM ARE EVEN LEVEL 20 OR MORE THAN 12 HOURS PLAYED.


Humanity is the ridiculous sum of its parts and I hate you all for being so disappointing to be around intellectually.


As one of the plebs who are NOT happy after a few hours of playing this game, what would you recommend to me? Spend a month or three of my life to satisfy your expectation?

Ever heard of first impressions? Ever read about player retention and how the first hours' (plural, note where the apostrophe is!) experience plays a huge part into it?

If a level 20+ tells you they dislike PoE2 because the dodge roll mechanics is atrocious, itemization is bad, would you take it - or move your goalposts and berate them for their opinion which dares to be different from yours?

I am genuinely looking for your intellectual response to enlighten me. After all, this is the best place to run into paragons of intelligence!
Last edited by MildlyClever#2548 on Dec 7, 2024, 9:08:58 PM
imagine playing, supporting and financing a game for 10 years only for them to make a sequel not targeted at you. I feel fucking robbed. the moment they said poe 2 is gonna be a seperate game should have been a huge red flag. Every dollar spend since then feels like u got persuaded into with nice sweet words.
Nah, poe 2 is awful and they wasted tons of time and money making a not-sequel to their game.
I'm new here, so hi all. Just putting in my 2 cents.

I played POE1 sporadically on and off - I consider myself an ARPG fan in that I've played almost every one of them to some degree or another (not even just the big names, I've played all the jank B-list ones like Sacred, Dungeon Siege, and both iterations of that Russian Van Hellsing game).

As it is now I don't think PoE2 can hit any form of broad appeal. I also don't think it's going to win over the souls gamers. I'm actually quite a fan of the souls games (even imported Demon's Souls from Japan on the PS3 when I heard about it online) back in like 2009.

This game apes some of the boss fighting from the souls experience and I do enjoy how the fights are actual fights - but the parts between bosses are way more boring than a souls game because it's just ARPG map design. Souls had interesting puzzles, locales, traps, things to find, etc.

In PoE2 you just get swarmed by a mob of enemies running 300km/h straight to you and then you back up and try to slow/kite them and pray to god your a class that has some early access to AoE. Then do that 100 times until you get to the boss. Just hope you don't get stuck in a corner cause all the escape skills have janky as hell animations that take ages to complete.

Another point, even people who like souls games - broadly they only do a single playthrough. You grind a boss 30 times then you're like "I finally beat it and it's done. I never have to do it again". Yes there's a segment who like to play the games doing their level 1, no item playthroughs but that's like 0.01% of people.

To me this is a big problem for a game that's going to be seasonal. There's no way I'm grinding through 6 acts of this every 3 months as it is now. I just don't hate myself enough for that. And speaking for myself, that's kind of where I see this game right now. I'm going to force myself through all 3 acts just for the accomplishment and see how the atlas feels - but once I stall out there I'm probably just going to log off and call it done enough.

I think with some tweaks the game can at least be made to be fun.
Last edited by Weaver#3527 on Dec 7, 2024, 10:30:34 PM
"
"
the difficulty gap from poe1 to poe2 is ridiculous i'm sorry it just is !


That's a good thing imo.


It is.
"
"
"
the difficulty gap from poe1 to poe2 is ridiculous i'm sorry it just is !


That's a good thing imo.


It is.


Agreed. The difficulty and need to pay attention to what I'm doing is a welcome change. Pacing is a lot nicer too in my opinion. Makes the combat just feel weighty and so damn solid.

Settlers league in PoE1 was kinda just "faceroll content until you get the challenges. Watch everything explode instantly on screen". This is so much nicer for me. Though if someone likes that - they have PoE1 to play. Which isn't going away. Just wish people would stop trying to say PoE2 needs to be a clone of it.
https://www.pathofexile.com/shop - Support Path of Exile!
The things is, people that WANT one shotting gameplay, and less loot can ALSO find that in poe1, which tada (!) makes poe2 redundant.
"
The things is, people that WANT one shotting gameplay, and less loot can ALSO find that in poe1, which tada (!) makes poe2 redundant.


no one is getting one shot in poe2 lol
The vision is sound. The execution has been carried out by someone blindfolded and partially deaf, unfortunately.

It's early access, though, so it's not the end of the world. Just slightly disappointing.
"
sndb#6777 wrote:
I shouldn't be so surprised by how many petulant ragebaby morons there seem to be wailing about how the game is "bad" because the challenging fights took them multiple attempts to overcome, and they're not having fun because that amount of effort is too much for them to manage and eliminates their ability to enjoy the game.

Pssst... it's day 1 of early access and the current experience is probably going to be miles separated from whatever state the campaign and overall balance will be in proper full release. Calm down and remember it's day 1 of early acccess, before throwing a fit about "wasting your money" on an EA key or supporter pack.

Hell, if the current experience is too raw and rough for your liking, toss PoE2 on the back-burner for a month or two, wait for a few rounds of balance patches and give the community a chance to figure out what's what and release some solid build guides that'll be cruise-control for clearing all campaign content.

I should've expected this reaction, but for some reason I had a brief bout of optimistic naivete thinking hardly anyone would be throwing childish fits and forum-post rage outbursts because they're not having fun on day1 of an early access release that was promised to be very rough around the edges.


It is not chalenging - it is boring and tedious. hit - dodge roll - hit - dodge roll - 2 hits - boss 1 shooting you. Repeat

All game you move backward and dodge roll - what is it hack and slash? Or saper simulator?

After hard day at work I wanna relax in the game - Poe 1 was perfect - fast and smooth gameplay - rewarding - you have been smashing tons of enemies. In Poe 2 I feel claustrophobic and bored becasue of tedious mechanics and constantly runnig back. Game looks ok but gameplay is terrible. And really shouldn't be call POE 2 because concept is completelly different.
Last edited by SaTaNaEl666#3815 on Dec 8, 2024, 12:54:23 AM

Report Forum Post

Report Account:

Report Type

Additional Info