[D3D12] Failed to create resource for texture []
options - Graphics - Detail settings:
texture: medium water level : low Bloom: 50% Number of lights: medium Ive had 1 crash, saturday evening, thats it. The errors often leads back to Light issues, flashy stuff. Try it out! |
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Yeap! This one just happened to me for the first time. After all KERNELBASE.dll errors now this. DEAR LORD!
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Same issue.
9800x3d/3080/win11 updated I've done what I can think of verifying, updating windows, reinstalling drivers. I haven't looked at bios updates because I just updated my mobo bios last month with the 9800x3d install. |
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Yeah, I had this 4 or 5 times already, mostly when fighing in the cemitery and the mausoleums (Dravon and family area).
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Still happening as of Hotfix 9, unfortunately. It ran ok for like 20 minutes but the Executioner fight brought it back with a vengeance.
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i experience this crash on some bosses (colossus, Azarin) but change DX12 to DX11 helps everytime
GTX 1660 super i5-12400 32Gb RAM 3200 MGHZ XMP |
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same problem in poe1 and poe2.
it all started with the league kalguur r7 7800x3d 3060ti ddr5 2x16gb |
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" I changed the game graphic setting to use DX11, it is much more stable than DX12. |
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Have this problem as well.
CPU: Ryzen 7 9800X3D GPU: Geforce 4080 Super |
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I've been getting this error fairly frequently also
I7 32gb 4080. I've since switched the renderer to Vulkan and not had a single crash. |
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