Feedback and Suggestions for Path of Exile 2 - Season System
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Please make a duo sef found league or group self found
many friends want to play together and dont want to trade this will open many opportunity for many players thannk you |
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Can we get some sort of checkbox to display damage numbers for both normal and critical. I know there are damage calculators out there but it would be so much easier to just have the numbers displayed when we hit an opponent. This would make character building so much easier
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The off-hand shield on the back should offer some significant protection from incoming damage (from the back). In turn, it should disable or reduce the speed of dodge rolls.
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POE2 has too many mechanics that require you to “clear all the monsters.” For the sake of efficiency, players naturally gravitate toward trigger-based builds and full-map AoE builds. If these mechanics were changed to require clearing only a certain percentage of monsters, or meeting alternative completion conditions, it would allow more build diversity and make other playstyles viable.
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For warrior character, an ascending class of Brawler.
An unarmed class that relies heavily on gloves and flask support through ascendancy. Most notorious use would be frenzy, stun and bleeding damage. |
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yeahh.. that works in once human because it doesnt have any serious economy to mind.
once human was really cool for a while, i put a few hundred hours into it but playing now is about as pointless as POE standard leagues are mainly because of your exact suggestion. absolutely horrible idea for something like path of exile. :D Last edited by JODYHiGHR0LLER#6171 on May 10, 2026, 8:14:25 AM
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