T17 Rework
" My profit from a couple thousand T16s, roughly 500 div. My profit from less than 20 T17s, 590 divs and counting. | |
" t17 killed any diversity. last league was the 1st league league i go for meta build and destroyed the end game. before that i used to beat ubers with all kind of strange self made builds - but those days are gone. 27% of top end builds use lightning strike - just as you do. keep following the few meta build and tell yourself you are good and everything is fine with poe.[/quote] 100% this. Even in the Deadeye heyday they only made up 13% of the player base. Now an even higher percentage is playing LS. If they took the time to actually buff other builds and defense layers to be viable in T17s I would have far less of a problem with them. I can do T17s all day, but that does not make them fun. Half of the people I played with just up and left the game when they were introduced. They didn't want to all be on the same meta builds, and now, without the hard stop of T16s, they felt punished for the first time in doing so. Sure, it does not help that they nerfed drop rates in everything under T17 for no reason. Last edited by Moregaze on Oct 15, 2024, 1:05:29 PM
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" 100% this. Even in the Deadeye heyday they only made up 13% of the player base. Now an even higher percentage is playing LS. If they took the time to actually buff other builds and defense layers to be viable in T17s I would have far less of a problem with them. I can do T17s all day, but that does not make them fun. Half of the people I played with just up and left the game when they were introduced. They didn't want to all be on the same meta builds, and now, without the hard stop of T16s, they felt punished for the first time in doing so. Sure, it does not help that they nerfed drop rates in everything under T17 for no reason. Last edited by Moregaze on Oct 15, 2024, 1:06:41 PM
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+1
These maps should only be run for the fragments, just like guardian maps. I run all my guardian maps as normal rarity even because all I care about are the fragments lol So just making the atlas tree not work on t17s or something would be the easiest, most simple solution to them being way too rewarding. That and remove all the random bonuses like "x% currency/scarabs" that they have. Make it so the 0.1% with mirror-tier mageblood nimis builds can't farm them for infinite mirrors all day. This would be good for the trade economy(squire and headhunter being at like 7 divines right now is a joke, most likely because people print t0 uniques in t17s) Way too many broken strats with rogue exiles etc. And ofc let's not forget the gold drops, make t17s drop as much as t16s. | |
" Are we playing the same league? The one with the MASSIVE melee rework/buff? “Freedom is what we do with what is done to us.”
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" You just want T17's removed, why suggest all these changes? Also, you complain about the T0's being under valued. But if you got your way and they nerfed loot drops (even more than they did this league), you realize the cost of any of these items would go up and you never be able to afford them, right? You think 250d for a mageblood is high, imagine what it would be without people out there doing t0 farming strats. “Freedom is what we do with what is done to us.”
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" You also seem to forget while these T0 farming strats exist, so does the income into the economy also increase. More people have a lot of currency so it doesn´t matter in the end if there is a farming strategy for T0s. And I don´t see it hurting anyone by having hard boss fights which are ACTUALLY preparing you for ubers which only dropping the fragments. It seems like most of the people defending T17 farming are those who are executing them and don´t know how to generate currency otherwise anymore. Last edited by TayPoE on Oct 16, 2024, 5:13:46 AM
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