Veiled Orb

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gladiatorpie wrote:
Path of exile players and not understanding probability math. Name a better combo.

I went 15 elders in a row this league without a watchers eye drop at one point. Then I had 3 in a row another time. Its the nature of the RNG beast.


You know that is actually high entertaining he never learned probability that's fascinating.

Next thing hes going to tell us is that it's only been nerfed him and ggg is targeting him.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy#1805 on Aug 24, 2024, 8:15:22 PM
RNG does not care about fair.
~ Adapt, Improvise and Overcome
"
Coconutdoggy wrote:
"
gladiatorpie wrote:
Path of exile players and not understanding probability math. Name a better combo.

I went 15 elders in a row this league without a watchers eye drop at one point. Then I had 3 in a row another time. Its the nature of the RNG beast.


You know that is actually high entertaining he never learned probability that's fascinating.

Next thing hes going to tell us is that it's only been nerfed him and ggg is targeting him.


So you mean that the probability is a fixed number, it cannot be changed?
friend we are talking about drop rates.
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DoubleU wrote:
RNG does not care about fair.


and apparently GGG doesn't either
That's right, keep applauding the shadow nerfs.
Probability isnt a fixed number on a small sample size. Thats the whole point. You would need thousands of runs to get a good sample size to try and prove a nerf to the drop rate.

Thats why casinos always win in the long run. A game may have 48/52 odds in favor of the house so you could win short term but that 2% over an infinite number of games over a long period of time will give them that profitability.
Last edited by gladiatorpie#3317 on Aug 26, 2024, 2:40:07 PM
"
gladiatorpie wrote:
Probability isnt a fixed number on a small sample size. Thats the whole point. You would need thousands of runs to get a good sample size to try and prove a nerf to the drop rate.

Thats why casinos always win in the long run. A game may have 48/52 odds in favor of the house so you could win short term but that 2% over an infinite number of games over a long period of time will give them that profitability.


And now let's imagine the 2% would be an actual material. Like yellow fruits^^. The chance to win our lose is actually equal but you have to give the dealer some yellow fruits every time he deals you cards...You will go broke in the long run, no matter what ;P
my complaint is: while other farms give 10, 20, 30 div per hour.
Jun farm from 8div in 10 hours of farming.
All this after it became an orb (drop probability)

Before this change. I sold Aisling for 3div each. which takes 30 minutes each. that was fair.
Today, with this miniscule drop rate, it has become unsustainable.

before they say: do something else.
That's not how you solve problems.
It is worth mentioning that Quality in items/flasks and White Sockets have already been removed, further reducing Farm profits.

It's not because you don't like it, that everyone hates it.
Last edited by Andershow6#6259 on Aug 26, 2024, 3:24:46 PM
I will carry out another test of 20 Catarinas
let's see the result
Last edited by Andershow6#6259 on Aug 26, 2024, 3:20:01 PM
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Andershow6 wrote:
I will carry out another test of 20 Catarinas
let's see the result


I got 5 in a row your results are going to be funny and go IT'S NURFED LOL
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr

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