Let's talk about broken economies.......

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zakalwe55 wrote:
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Astasia wrote:
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666lol666 wrote:
Why wouls anyone look at the chaos/divine ratio? Those guys printet about 100 divines every single T1 map that is why the price of MIRRORS or T1 items are completely bonkers. Who cares about the chaos/divine ratio?


You are wrong. The price of mirrors and t0s spiked because they were buying them all to resell later, but their stash got locked and those items were effectively removed from the economy. Hence scarcity and higher prices, which will settle in a few days. The chaos divine ratio matters because if there were a lot of divines in the market they would be cheap, this is very basic economics. Since that is not the case and divines did not plummet in value, that means there is no excess of them.

A handful of people doing a handful of maps for a short period of time printing maybe a thousand divines or so tops is a drop in the bucket compared to the number of people playing.


At one point the exploiters (4 people) owned half of the mirrors in POE. That is not a drop in the bucket. Belton Youtube says the exploiters were making 15,000 divines a day.


what about those who print 1000 uniq The Taming and other? they banned? or still continue do that?
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Last edited by TreeOfDead on Jul 30, 2024, 6:00:39 PM
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Gopstop22 wrote:
that exploit didnt affect the economy at all the prices of divine:chaos didnt change at all becuz GGG tracked the people who abused it and locked their accounts and didnt allow that made currency to be let in the market thats what they said maybe next time read up a bit


You're taking a single comment from GGG and applying its face value to any and all transactions that were completed across the entirety of the time the exploit was in full swing. GGG can lock currency and items that are observably associated with those engaged in the activity, though what about all transactions completed before said lock? Are they reversing those? Are they unrolling all the divines used on items? Are they taking all the divines off people who traded other currency for them to those doing the bad thing?

Your vitriolic "next time read up a bit"... should people reply with "next time think about the situation rather than an insult"?
I'm struggling to come up with new goals to keep me playing this game.
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hmcg020 wrote:
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Gopstop22 wrote:
that exploit didnt affect the economy at all the prices of divine:chaos didnt change at all becuz GGG tracked the people who abused it and locked their accounts and didnt allow that made currency to be let in the market thats what they said maybe next time read up a bit


You're taking a single comment from GGG and applying its face value to any and all transactions that were completed across the entirety of the time the exploit was in full swing. GGG can lock currency and items that are observably associated with those engaged in the activity, though what about all transactions completed before said lock? Are they reversing those? Are they unrolling all the divines used on items? Are they taking all the divines off people who traded other currency for them to those doing the bad thing?

Your vitriolic "next time read up a bit"... should people reply with "next time think about the situation rather than an insult"?


+1

dmg to economy alrdy done and also its only 4 ppl who banned while other who abuse other cards like div card with taming ring or other valuable items cards didnt banned or removed from economy yet... so dmg HUUUUUUUUUUUUUGE!
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hmcg020 wrote:
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Gopstop22 wrote:
that exploit didnt affect the economy at all the prices of divine:chaos didnt change at all becuz GGG tracked the people who abused it and locked their accounts and didnt allow that made currency to be let in the market thats what they said maybe next time read up a bit


You're taking a single comment from GGG and applying its face value to any and all transactions that were completed across the entirety of the time the exploit was in full swing. GGG can lock currency and items that are observably associated with those engaged in the activity, though what about all transactions completed before said lock? Are they reversing those? Are they unrolling all the divines used on items? Are they taking all the divines off people who traded other currency for them to those doing the bad thing?

Your vitriolic "next time read up a bit"... should people reply with "next time think about the situation rather than an insult"?


the prices of divine:chaos didnt get affected one bit becuz GGG did their job properly and can track anyone abusing exploits they didnt affect market becuz their accounts were closed
Last edited by Gopstop22 on Jul 30, 2024, 6:55:38 PM
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TreeOfDead wrote:
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hmcg020 wrote:
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Gopstop22 wrote:
that exploit didnt affect the economy at all the prices of divine:chaos didnt change at all becuz GGG tracked the people who abused it and locked their accounts and didnt allow that made currency to be let in the market thats what they said maybe next time read up a bit


You're taking a single comment from GGG and applying its face value to any and all transactions that were completed across the entirety of the time the exploit was in full swing. GGG can lock currency and items that are observably associated with those engaged in the activity, though what about all transactions completed before said lock? Are they reversing those? Are they unrolling all the divines used on items? Are they taking all the divines off people who traded other currency for them to those doing the bad thing?

Your vitriolic "next time read up a bit"... should people reply with "next time think about the situation rather than an insult"?


+1

dmg to economy alrdy done and also its only 4 ppl who banned while other who abuse other cards like div card with taming ring or other valuable items cards didnt banned or removed from economy yet... so dmg HUUUUUUUUUUUUUGE!


no there isnt any dmg done HH is 100 divines mageblood is 200divines and divine to chaos is 150c like it is every league

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TreeOfDead wrote:

+1

dmg to economy alrdy done and also its only 4 ppl who banned while other who abuse other cards like div card with taming ring or other valuable items cards didnt banned or removed from economy yet... so dmg HUUUUUUUUUUUUUGE!


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Gopstop22 wrote:
no there isnt any dmg done HH is 100 divines mageblood is 200divines and divine to chaos is 150c like it is every league


How much were mageblood and headhunter last league? What about in affliction? How about in TOTA? What was the average price of chaos protracted across each of these leagues? Every single league has the same pricing? Your grammar, spelling, and trains of thought in your sentences lead me to think you must be trolling.

or

Read up a bit next time
I'm struggling to come up with new goals to keep me playing this game.
Talking about broken economy, recent bug that made divs drop like gold. Exploit early and often still going strong, i see.
Ruthless should be [Removed by Support].
Last edited by AdRonZh3Ro on Jul 30, 2024, 7:35:18 PM
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zakalwe55 wrote:
At one point the exploiters (4 people) owned half of the mirrors in POE. That is not a drop in the bucket. Belton Youtube says the exploiters were making 15,000 divines a day.


This was on like day 3 of the league and was shutdown within hours. Estimating 15k divines per day is nice and all but when they could only do it for a few hours that's not that much. Likewise owning half the mirrors found in the first couple days of a league is inconsequential, as is those mirrors all being effectively deleted now. It's very much a small drop in a very big bucket.
Why does GGG allow people to exploit and break the economy? I don't get it.
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kyobusa wrote:
Why does GGG allow people to exploit and break the economy? I don't get it.


They banned them and deleted their wealth. Which part of that is "allow?"

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