Fix the bugs in the game!

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ciel289 wrote:
the problem isnt fixing known bugs 99.9% of the time

its finding the bug and reliably reproduce them

if you can reproduce them you can start narrowing down what exactly caused it,this can be a lot of work with how many things happen in poe at once and how fast they happen


This is why it is necessary to rewrite your code from the ground up. It is simply too painful to blindly try and recreate something.
QA should be part of the process and switch to/ work with UX whenever their workload is light.

Trying to rebuild something from the ground-up is also the only way to know your code inside and out, hence making bug finding multiplicatively easier.

Rewriting code-base ground-up every 5-10 years just makes sense. The more you rely on imported stuff, the more you can stop relying on imported stuff during this process, and the team will be more proficient every 5-10 years hence a better code-base with better documentation.

Get the dual QA/ UX guys to help with documentation so it's a better experience to read through.
Last edited by Dylan_Schreiner on Sep 5, 2024, 2:45:53 AM
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ciel289 wrote:
the problem isnt fixing known bugs 99.9% of the time

its finding the bug and reliably reproduce them

if you can reproduce them you can start narrowing down what exactly caused it,this can be a lot of work with how many things happen in poe at once and how fast they happen


This is why it is necessary to rewrite your code from the ground up. It is simply too painful to blindly try and recreate something.
QA should be part of the process and switch to/ work with UX whenever their workload is light.

Trying to rebuild something from the ground-up is also the only way to know your code inside and out, hence making bug finding multiplicatively easier.

Rewriting code-base ground-up every 5-10 years just makes sense. The more you rely on imported stuff, the more you can stop relying on imported stuff during this process, and the team will be more proficient every 5-10 years hence a better code-base with better documentation.

Get the dual QA/ UX guys to help with documentation so it's a better experience to read through.


To be fair this is why Destiny got Destiny 2, and why PoE is getting PoE2.
I hope they use the now ‘complete’ main dev phase of PoE2 experience and staff to pull code blocks from PoE2 into PoE1 to improve it.
They can't even get basic skills like leap slam to work properly. It's more broke now than ever. Good luck with the other stuff
Still waiting on Left Click + Shift Cyclone and Voltaxic Burst after-death mechanics to be fixed.
GGG only caters to their beloved league sheep and whales, majority of whom treat Standard like it doesn't exist. Not everyone enjoys temp leagues.

If you're a price fixer, item flipper, forum brown-noser or an advocate of P2Annoy MTX you're probably already ignored/muted. You won't get my items.
You should post this in the bug report forum, I feel like that would be much more helpful. Along with using /bug
☼ Unlock Sandwraith Map mod Tracker Thread #3461595
☼ Remove Deli Music Option #3450767
☼ Improve Beastiery Window beast/trading Management #3380585
☼ Add option to upgrade regular tabs to quads from store #3452458
☼ Buying Veiled Scarabs On Standard 2c Per 24/7 #3508339
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KingExodusGG wrote:
You should post this in the bug report forum, I feel like that would be much more helpful. Along with using /bug
This topic is not about fixing specific individual bugs. Its about GGG priorities. Focus more on bug fixing over other things. Fixing known bugs should be considered as something valuable. Quality matters. Things should work properly and not "randomly" miswork.
Consequently this belongs in 'Feedback and Suggestions'. And specific bugs mentioned in this thread are just examples/proof of persisting bugginess of game for the "disbelievers".

And this suggestion to instead post bugs in the bug forum is kind of in opposition to this thread. All the bugs mentioned in this thread are "well known" to players - have been posted on reddit/etc. GGG shouldnt demand from players to post well known bugs in the bug forum. If those bugs really are not known to the relevant people in GGG then GGG should improve the communication inside GGG so that GGG employees knowing those bugs report them properly to their collegues.
No wonder it's lost, it's in the middle of the jungle!

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