after 2 400hours in game im angry
" Yeah, its like when kid gets spoiled because he first got a cake (ToTA) then bunch of candies (Affliction) so now we should give him poisoned food (Nekropolis). ANd Im not talking about loot at all. Im talking about things those leagues provided and how well received they were overall. | |
If you need divines for crafting in SSF your best bets are probably either to farm "sunny" maps for The Fortunate div card (it's actually pretty common) or to play Sanctum.
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What if stop caring about economy and just play for your own fun, I guess you are in a point of the game that the build isn't a problem, then enjoy the build as currently is, isn't that hard, remember this is stil a game, a divine is just an item that can be easily avoided from your emotionally radar, and just stick with your own gameplay, enjoy the game or quit :D
Venezuela es mi barrio, y odio mi barrio.
Amante de las abejas🐝 |
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You have to pick up all the stuff and sell it to make your divines.
You must feel the weight from thousands of clicks to move items into and out of inventory. Appreciate the friction from managing inventory space and trading. 8 mod maps are the new alch and go.
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" Having fun is not spoiling people. Retention was great. Fun is fun. We get no loot, we have no fun, fact. |
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You mean *you* value your time so little that you spend an insane amount of hours doing something you don't find fun.
I also really doubt the whole thing. | |
" Ive had 5 raw divines drop, its not that hard to imagine unless you abused the mechanics, raw drops are long and far apart, if hes playing SSF too, that makes it even worst, since most currency is made from trades, also Im not sure if some of those were from currency strongbox or not. | |
" And affliction was the only league with great player retention and fun? You should speak for yourself cause the majority of players never minded the regular loot at all, otherwise the game would be dead by now. Also not a single other league had so many topics with people complaining about "ninja nerfs" and what not. Fact is some of the players are still heavily spoiled of the last league and all entitled now that the loot is back to the normal rates. It's not hard to predict but watch the same spoiled minority of players get all entitled again next league once the market is less filled with dirt cheap top tier 6x t1 mods items, triple or quadruple fractured items and what not thanks to the removal of grave crafting or big changes if it happens to go core. Lol Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid on Apr 29, 2024, 4:51:46 AM
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They complain because current league mechanic ic trash. If it was fun - even w.o much loot (like ToTA) you would see 10 times less threads about loot etc.
Because the Nekropolis mechanic is so garbage they focus on "base game" more and see the diffrence in loot etc. | |
" It's not like the Necropolis league mechanic can't generate piñatas with All Flames boosting the maps and loot. The T17 maps are pretty much full maps piñatas if you roll them with more currency and more scarabs. There's a Ruthless mode if you like no loot and you want to feel some sense of achievement for grinding for a Alchemist Orb for two hours. |
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