Stagnation boss oneshot this chr.
Guys plz help me figure out how my chr got oneshot by stagnation t16 boss with no dam modifers.
https://poe.ninja/pob/1C4b Last bumped on Apr 21, 2024, 6:51:05 AM
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You stood in a meteor.
There not hard. Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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i think(poeDB) the meteor is physical spell so spellblock maybe helps(?)
d:-D*
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" He tends to do that, yes. Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía Te sientes tan fuerte que piensas - que nadie te puede tocar |
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" Far as I know - based on https://poedb.tw/us/Murgeth_Bogsong - max dam without mods should be: 17231 = 7797 *1.7uni *1.3crit Phys damage reduction and/or conversion apply so you will take a lot less than that. And its a spell so Spell Suppression also. No wonder it's lost, it's in the middle of the jungle!
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The ability has decent wind-up time. Stay mobile and watch for the animation where he raises his arms in the air to summon the meteor. You need to be moving when the cast goes off.
General discussion gaming forums are almost always a cesspit of ignorance and trolls.
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stagnation boss meteor one of the scariest normal map boss attacks imo. I've been one shot with 9k hp tank before. boss is so damn cool though
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" Where you got this formula? Have you tested it in the game? No wonder it's lost, it's in the middle of the jungle!
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"Where is this formula in poedb? And I have tested map boss damages (not this one and it was a few leagues ago) in game and poedb numbers can be wrong (by a large margin) so I dont exactly trust everything there. Especially the claim that somehow Base Damage %% needs to be taken into account I was not able to combine with the test results I got for skills that are not based on monster base damage. No wonder it's lost, it's in the middle of the jungle!
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"Far as I know it does not have the correct interpretation/formulas of those values. " Maybe search for this string: "The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less)." "This is about Rock spell. It has direct damage entry in poedb. According to my testing the values for such entries do not relate to the base damage values of the same monster in poedb. " So basically you got "oneshot" once and created your formula from that despite only having a lower limit for the damage - assuming there was nothing weird going on. I have tested Izaro in the past also, and for Izaro I got the result that the "Base Damage:" numbers are correct (unlike for map bosses). And (IIRC, not 100% sure, dont remember in detail) for Izaro I did not get anything like your effective numbers either. It would be more like 1824×1,3×1,7×0,67×2 = 5402 max damage for the mace slam, but I dont remember 100%. Anyway this is about an entry without "Base Damage:". No wonder it's lost, it's in the middle of the jungle!
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