Mark "Neon" is a based gigachad god

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mnieradko wrote:

Cool, then his diverse in-game experience should lead to a person that is keenly aware of the different issues present for different archetypes in different content in POE. We shouldn't have to summarize anything for him, unless that is request is born out of a perspective of a) ignorance or b) "melee is fine if you just play all the time and have tons of currency".

If he was incompetent in-game, then I would view his recent requests more positively, but even in that case, how long can you feign ignorance?

Jonathan Rogers is in charge of POE2 development? All recent playthroughs show the melee experience there in leveling to be agaonizing compared to anything present in POE1. Am I also to assume that Jonathan shares the same "melee is fine" perspective of Mark, or that Jonathan even views the current situation of melee as more positive (powerful) than Mark does, such that an even worse melee experience is warranted in POE2?

If so, then wow, just wow. The more one ponders this situation, the more baffled one gets at how development reached this point.


PoE2 is completely different game, with different combat flow. There is no point in discussing it before we actualy play it.

Nobody in GGG ever said that melee is fine but you disregard the fact that self-casting is even worse. Channeling skills, what even is that? Maybe start comparing melee to those instead of outliers? What would be the point in buffing melee only for it to end up as the only way to play like we had in Legion? What melee needs is more streamlined gear progression not just brainless dmg buffs. It can kill any boss within 0.1s on the top end afterall. But how to make it so it wont benefit meta skills that are already op? Thats the problem.
Last edited by kuciol on Mar 28, 2024, 4:23:07 AM
Yes. Melee is expensive. So just farm some more. You have 4 months in a league.
Simple solution, you welcome.
All your complaining shows very clearly that you do not like melee. If you liked melee, you would just overcome those simple obstacles and enjoy playing melee, like a lot of people. (I never had any problems playing melee, more than that, my melee builds a lot of times felt much stronger than other builds)
You want to play strongest thing in the game. You keep comparing melee to other stuff, you keep saying why would you play melee if X is better.
Guess what. That question could apply to pretty much every skill in the game except few outliers that are "meta" every league.
Its YOU problem. Stop comparing what you play to other stuff/ Stop asking yourself "If I spend same budget on other skill, will it be stronger". Ask yourself "is this build strong and fun to play".
Funny how literally EVERY SINGLE person on this Forum who complains that melee is bad always compare it to meta skills and say they can get better with same budget. They never complain that the build is not strong enough to just play the game (prolly because they never even tried playing it lmao)
Last edited by Aynix on Mar 28, 2024, 5:12:01 AM
Not to mention when he does melee hes completely fine once more HES LITERALLY one of the top players in HC and has won MULTIPLE demi's LOL he knows EXACTLY what hes doing.

It's why it's been spamming giga-chad because unlike most of you he plays and develops his game WITH more experience than basically all of you including me HENCE GIGA-CHAD.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
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mnieradko wrote:
Am I also to assume that Jonathan shares the same "melee is fine" perspective of Mark, or that Jonathan even views the current situation of melee as more positive (powerful) than Mark does, such that an even worse melee experience is warranted in POE2?

If so, then wow, just wow. The more one ponders this situation, the more baffled one gets at how development reached this point.





if you are going to ridicule mark and jonathans views on the game maybe it might be an idea to actually watch the interviews they took the time to do for the community so that you actually know what their views are.


mark doesnt have a melee is fine perspective, and neither does jonathan. theyre both also human beings who are genuinely nice people and extremely knowledgeable about the game + game development in general.






marks from new zealand and sometimes people from nz and aus can have a deadpan no bs way about them that can seem a bit abrasive and come off as cold. im british and we can sometimes come off like that too, but he obviously has a lot of heart and cares deeply about the game, he wants the game to be amazing, hes a elite vet player.

i feel like we need to give these guys some respect and empathy, no dev team is putting out the amount of content per quarter that ggg are with a team that size. yeah melee has needed love for too long, yeah thats worthy of memeing on them a bit, theyve earned a bit of incoming banter. but we shouldnt lose sight of the fact theyre people who care doing their best, and their best is literally the greatest arpg ever made. no other arpg has ever been remotely close.
ok
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Draegnarrr wrote:
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Gopstop22 wrote:



so again based mark focusing on what 90% of players want not 10%


There were patches where a majority played melee,


this is false the only time it was true was legion league
Last edited by Gopstop22 on Mar 28, 2024, 6:25:57 AM
Think what you want, enjoy defending a game with one less option as if that is some great victory :p
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Draegnarrr wrote:
Think what you want, enjoy defending a game with one less option as if that is some great victory :p


thanks il keep deffending the best ARPG game on the market who is getting better every year has no pay to win gets consistent free content every 3-4 months this could been diablo 4 you know a multi bilion company who havent released any meaningful content all they did was number changes and is a pay to win and they want to make you pay for everything even early league start for 30$ you have no idea how lucky we are to have PoE in the state it is
That isn't a rebuttal, your argument is i'd rather have worse than better.

If you have a real one, like actual experience of it being prohibitive development wise to take any of the extremely easy options currently on the table to tweak melee then go ahead but everything you've said so far is simply being a contrarian for the sake of it.

This isn't coming from someone that doesn't play melee either or thinks melee is unplayable garbage, I just think they are due to throw it a bone and have been for over a year.

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