Transfigured Gems Part 5

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darthflop wrote:
Hi

can someone explain me that new rf ?

you deal 70% of your mana as base fire damage per sec (that is clear)

you burn for 90% of your mana as fire damage. Does that mean if you have 20k

mana you receive 18000 damage per sec

that seam a lot well you have your fire resist as mitigation and im wondering if

mind over matter could reduce that amount and by the same time giving you a shit

ton of damage with indigon if burning mana count as spending mana ?


What do you think ?


https://www.reddit.com/r/pathofexile/s/N5VQ7cGl8K
Saw this post about MoM and agnostic testing interactions with indigon. Adding arcane cloak to further mitigate Rf self DMG seems to work and also triggers indigon's DMG bonus per mana spent(most likely from arcane cloak)
If Frost Blades has only one transfigured gem and this is it, it will be disappointing season.

In fact, Frost Blade players, with fast-attack-type build, now has lost Lab Enchants and won't have its power elevated by a transfigured gem. Thus, this would be another nerf, over Heatshiver, that also compromised Trinity Support Gem usage, commonly used on these type of builds.

Even though Heatshiver nerf was deserved, now seeing that transfigured gem will not help this type of build, it feels like the build was nerfed fourth times (no new gem, no helm enchant, Heatshiver nerf, -Trinity).

I'm hoping for there to be another variant of Frost Blade transfigured gem, else this season will be sad to play one of the skills that I liked the most.
"
darthflop wrote:
Hi

can someone explain me that new rf ?

you deal 70% of your mana as base fire damage per sec (that is clear)

you burn for 90% of your mana as fire damage. Does that mean if you have 20k

mana you receive 18000 damage per sec

that seam a lot well you have your fire resist as mitigation and im wondering if

mind over matter could reduce that amount and by the same time giving you a shit

ton of damage with indigon if burning mana count as spending mana ?


What do you think ?

Yes, you'd be taking 18k damage per second before mitigation. At 80% fire res you'd be taking 3.6k damage per second after mitigation, which as a hierophant with MoM you could split to 50/50 between life and mana, so that's 1.8k life regen and 1.8 mana regen per second needed to break even. At 90% fire res, you cut that damage in half, so 900 life and 900 mana per second. Certainly achievable for a high budget lategame build. There wouldn't be any interaction with indigon though, you aren't spending the mana, it's damage being applied to the mana.
Fairgraves was a slave trafficker specialized in the kidnapping and transport of children. He was not "a good man".
No chain hook? F
"
IzuExile wrote:
Ggg why have you killed righteous fire Juggernaut? Forced to play diablo 4 now...


Gl with that L.O.L.
GGG should have released all the gems yesterday at minimum. Kind of crappy of them to stagger their release like this.
"
AxiomOfAnarchy wrote:
"
darthflop wrote:
Hi

can someone explain me that new rf ?

you deal 70% of your mana as base fire damage per sec (that is clear)

you burn for 90% of your mana as fire damage. Does that mean if you have 20k

mana you receive 18000 damage per sec

that seam a lot well you have your fire resist as mitigation and im wondering if

mind over matter could reduce that amount and by the same time giving you a shit

ton of damage with indigon if burning mana count as spending mana ?


What do you think ?

Yes, you'd be taking 18k damage per second before mitigation. At 80% fire res you'd be taking 3.6k damage per second after mitigation, which as a hierophant with MoM you could split to 50/50 between life and mana, so that's 1.8k life regen and 1.8 mana regen per second needed to break even. At 90% fire res, you cut that damage in half, so 900 life and 900 mana per second. Certainly achievable for a high budget lategame build. There wouldn't be any interaction with indigon though, you aren't spending the mana, it's damage being applied to the mana.


Don't go to 20k mana. Instead balance it with more/increased spell damage and lower mana.
No Venom Gyre or missed?
Basically doing so much things to make nothing lol. All transfigured gems seems underwhelming.
The thing about gems is we can't have them at the beginning so basically first char is to get to new gems to make a whole different build damn

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