I hope GGG sticks to their vision of a slower PoE 2

Seems poe2 is trying to reinvent the wheel. Lightning can not be captured in a bottle. Poe 4.0 was they way. Rip mtx. Rip poe2.
"I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4."
~Elon Musk, 2023
Reminds me of the mood in here before the release of Diablo 4.

"RIP POE. Welcome the new master."

Then Diablo 4 was released.
No, PoE 2 will not be anywhere in the same speed as they shown in exilecon or YT footage. The only reason they show us slow gameplay is to "Show" the game, on how skill mechanic work and interact with other skills / monster / environment, on how skill animation plays out and looks like, on the game aesthetic in general. PoE 2 will still retain the "zoomy" aspect and bullshitery like PoE 1 have, but don't know to what extent. I heard it somewhere but I forget the source, either Exilecon 2023, Substractem's Interview with Chris and Mark, or PoE 2 gameplay footage.
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bewilder2 wrote:
No, PoE 2 will not be anywhere in the same speed as they shown in exilecon or YT footage. The only reason they show us slow gameplay is to "Show" the game, on how skill mechanic work and interact with other skills / monster / environment, on how skill animation plays out and looks like, on the game aesthetic in general. PoE 2 will still retain the "zoomy" aspect and bullshitery like PoE 1 have, but don't know to what extent. I heard it somewhere but I forget the source, either Exilecon 2023, Substractem's Interview with Chris and Mark, or PoE 2 gameplay footage.


Thats kind of the problem isn't it?

They show us a bit of poe 2 then proceed

To give subjective explaination about loot
About balance
About speed
About damage

They should have shown that then shown what they want.

If they can't show the second part it mean the gave isn't in a good enough state to be shown in the first place.

them saying its going to be fast doesn't mean anything.

Fast for a Deadeye TS isn't the same fast as someone who play EA totem.
Why am I still here
I'll present the same question again

why would I even play poe 2 if it's going to be a slow game?
Because nostalgia. Or some simply can't go fast and want the others to be slow too
Objectively a slower game is simply a worse game.

1. Less loot
2. Less xp
3. Slower progression
4. Mobility leads to more damage received, which means more deaths
5. Less money, therefore even longer progression
6. Slower gameplay means slower bosses, which means more people can beat them, which means less valuable rewards that get devalued over time.

People don't want a slower game, that is a more boring game. Instead GGG needs to focus on why super fast builds are both possible, and still boring and why so few exciting rewards exist. Likewise they can rebalance mob xp and mob density, and introduce more enemies that require you to slow down. Archnemesis was supposed to be this, but everyone cried non stop about it, even though it was perfectly fine as is, the day it was added into the core game. This further reinforces the idea that people don't want slower gameplay, even if a single enemy can drop 30 maps worth of currency or value.

What are the benefits to a slower game? objectively there are none other than making the game easier.

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Jgizle wrote:
Objectively a slower game is simply a worse game.

1. Less loot
2. Less xp
3. Slower progression
4. Mobility leads to more damage received, which means more deaths
5. Less money, therefore even longer progression
6. Slower gameplay means slower bosses, which means more people can beat them, which means less valuable rewards that get devalued over time.

People don't want a slower game, that is a more boring game. Instead GGG needs to focus on why super fast builds are both possible, and still boring and why so few exciting rewards exist. Likewise they can rebalance mob xp and mob density, and introduce more enemies that require you to slow down. Archnemesis was supposed to be this, but everyone cried non stop about it, even though it was perfectly fine as is, the day it was added into the core game. This further reinforces the idea that people don't want slower gameplay, even if a single enemy can drop 30 maps worth of currency or value.

What are the benefits to a slower game? objectively there are none other than making the game easier.



because some people played too much diablo 2 back in the days and want every single arpg to be exactly like it.

the fast paced gameplay is one of the biggest things that make poe a good game, and one of the most prominent reasons why it's this popular all over the world. if ggg wants to make poe 2 like ruthless in poe 1, fine go ahead, but it shouldn't be a surprise when it falls off harder than diablo 4. we'd all be playing ruthless if we wanted "slow and meaningful" gameplay, but look at where we are.

[Removed by Support]. I just want to run fast, kill stuff, get loot, repeat. arpg isn't the genre for 15 min boss fights, there are souls-like games and other stuff for that. ggg doesn't need to make everything happen all at once in one game, just excel at one

what even is the point of progression if I'm not getting faster and faster as I gear up, only to be able to destroy everthing in my wake within mere miliseconds? imagine what poe would be like if juiced t16 gameplay was like act 3 gameplay. who would play that shit?
Last edited by Tai_GGG#0000 on Oct 18, 2023, 12:49:48 PM
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Warvald wrote:
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valarias wrote:
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Anonymous1749704 wrote:
They got the winning formula with PoE 1 already; start out slow, gradually increase speed, damage, screen vomit etc. with each update and the masses will gobble it up every time. When the game becomes an unfixable mess, it's time for PoE 3.

If you're capable of repeating the success, why wouldn't you?


Diablo 3
Diablo 4


As much as this community hate it, those game are success. Financial success that is.

If creating new Diablo with less work on each make more money they have no reason to not do it.


Anything labeled as Blizzard game will be financial sucess, even the worst game made in universe.
It's certainly going to start off much slower, even in endgame, not ruthless level of slow, maybe somewhere in between.

Then, however, crybabies are gonna start wailing and GGG will have to face the music and either tell them to:

1) go play poe 1 if they want that level of zoom
2) adjust and stfu
or
3) cave in.

And we all know which option is gonna be chosen and so a few patches down the line, poe 2 is gonna be turned into a very similar visual and mechanical clusterfuck that we can presently enjoy.

At this point I get more enjoyment from playing poe1 in POB, than in game, go figure.
Last edited by arandan#3174 on Oct 18, 2023, 3:34:21 PM

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