Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors
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     To everyone complaining about ruthless: 
    
    
Ruthless has more players than HC Trade mid-league. Check the trade site in a month or two when player count dropped and you will see how the game mode with 90% less drop chance has more items posted than the HC league. HC Trade is a waste of database storage in that case. If you listen to streamers, you will even hear the name of the single developer who works on ruthless. If they didn't work on ruthless they would work on PoE2 instead, so you would still have no benefit from them. If you want to test with a chat mute suspension, go to HC Trade and Ruthless and post Toucan. See which game mode chat gives more praises.  |  
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     So you just straight up deleted ruthless ascendancies? what the fuck... 
    
    
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    " If this support gem is placed on a golem along with an aura and combined with Elementalist's increase effect of buffs granted by your golems, does it boost the effect of the aura on you or does it not consider the aura as a buff granted by the golem?  |  
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    " It only proves that HC is also dead. Or maybe that HC has different economy, where players avoid dangerous encounters and items are regularly destroyed when players die. Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit. 
    
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     Next step is to delete ruthless cause POE 2 is basically POE 1 ruthless.  
    
    
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    " Just because nobody plays HC trade doesn't make Ruthless relevant...  |  
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    " But now you need an hour instead of 30 minutes and twice of divines? Ouch, of course, but not big gamechanger. Still can do it just a little slower or I didn't get the math?  |  
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     Hoped for more changes into skills :} glhf all and #hyped for new league 
    
    
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    " The funny thing is the data he is comparing is a problem. Two opposite things occur in those game modes. HC trade is popular for a very short period of time. If you wanna play HC trade, you gotta do it in first month mostly. The HC league cycle usually end when Gauntlet start, but it does die off way quicker than SC yes. Ruthless has the opposite thing going. Many people who do not play there on the first month may decide to do so mid-league when they are done with the league. I saw countless people like that when I played Ruthless in Sanctum league. I was rank 2, I had played there heavily since start of league, there was very very few people who were in t16, almost nobody reach such milestone like having 4 voidstones. But we always had a perpetual flow of new players in storyline buying support gems from the few of us who had stored several tabs of those things already. The permanent long-term ruthless playerbase was much smaller than the many part-time-join-when-done-with-league playerbase was. The game likely grew more popular mid-league than start of league. So yes, what are you comparing here? Ruthless when it peak in popularity to HC when it already died? HC trade on league start is definitely a populated game mode compared to Ruthless SC trade. That's where it matter. Ruthless grow from people who try it as a fresh start opportunity, basically a "private league" option that is always available. Last edited by screaminjay#6186 on Aug 11, 2023, 3:13:13 PM 
    
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     Lol why remove stun immunity from the only ascendancy where it makes sense bc its art implies that a Juggernaut is heavily armored? (I know its ruthless and lore shouldnt influence gameplay but still...This doesnt make any sense IMO) 
    
    
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