Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors

does the Overloaded Circuits keystone pick between 3 random notables, even if you already have the one picked? or will allocating a notable remove it from the pool?
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Last edited by Mecielle#3021 on Sep 3, 2023, 9:44:44 AM
Wow...

I'm super bummed about no buffs for the under utilized skills. I was really hoping for some love there. So boring.

Kinda wish I could refund my skill effect purchases for all these crappy skills that I keep thinking would ever be buffed.
Last edited by DDRSkilled#0807 on Aug 10, 2023, 9:24:54 PM
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Mecielle wrote:
I am no expert, but since you were so worried about people being upset about the many ruthless changes, wouldn't it have been a good idea to dedicate a LITTLE time to the base game? Like even just a day or two so it changes at least a tiny bit?

I mean, wtf is that skill changes section? You can't be serious with this shit after 4+ months.

No nerf and no buffs for skills better than 90% nerf and 10% buffs as usual, so I ok with this.
Huge nerf for many builds! :))))
does anyone even play ruthless
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molluskman wrote:
does anyone even play ruthless


Compared to the base game? Basically noone.
Last edited by Mecielle#3021 on Aug 10, 2023, 9:36:47 PM
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The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets." Instead, it now provides "Returning Projectiles have 150% increased Speed."



AYO, roll that back or compensate attack builds..
Last I checked Nimis still exists, could you just make attack ring with Vengeant Cascade instead of just nerfing it into the ground? Nobody is going to use or CARE about proj speed of returning projectiles..
I know there's support gem but it's 70% LESS returning damage, cmon now?
The Delve-exclusive Shield prefix modifiers that provide +3% to maximum Fire, Cold, or Lightning Resistance can no longer roll

I can only imagine this is cuz of chieftain new ramako
Can anyone explain the logic behind The Alberon's Warpath nerf???

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