Diablo 4 is the best DIABLO game but i've now lost interest in the franchise

It didn't reel me in when I played when it first came out and I tried the first season. Both times got super bored at about level 80. The dungeons were so boring to run and not enjoyable at all and that's really all it had.

I'm the type that deletes the game and will never ever play it again if it doesn't pull me in at first and it's going to be that way with D4.
You do you. I find something deeply satisfying about buying into a flawed release based on a gut feeling and it coming good thanks to genuinely solid updates over a course of years.

And it happens a lot. To the point where it's a almost a game unto itself to look into a developer and decide whether or not they just needed more time to cook, as the kids say.

Not saying DIV is there yet but it's showing signs of it.

This is no endorsement of it if your MO is first impressions last. Of course not.

I like value for money and find these "(too) late bloomer" buy to play games are a good source of it.

F2p games tend to do the opposite. They burst out of the gate to attract a bunch of support and then...trail..away...with...just...more....
...content........

Again. Not always the way. Just a tendency influenced by the demands of the financial model.

___

Can tempering shore up some skills and builds I previously found wanting? Guess I will find out. Sigh. They got me.


https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
been farmign the tomrneted lvl200 andariel all evening





gg
D4 dev baffling decision #8000000: make the generic potion npc craft the ultimate items in the game. I say "generic" for the npc because there are no iconic npc's in D4. Having iconic npcs that players come to know and love would imply a level of affection and attachment to the game that none of the devs will ever come close to sniffing (even taking into account the dizzying developer turnover of corporate blizzard).
Last edited by ladish#6213 on Jun 2, 2024, 2:41:01 PM
Also if people don't know you get one Uber crafting material from max level iron wolves in the helltide.

So reroll a few characters and you can get a guarantee uber of your choosing.

Imo it's a nice reward for having alts in an otherwise great season.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Huh. Didnt even notice that. Uber uniques typically have no place in my play style. They are just too restrictive and when you have a flexible system like Tempering, why? I would rather make and play a build with tempered specialisation than go full ham with the same boring gear as everyone else.

So my flurry rogue topped out at about pit 50. Not bad considering I later learned its literally the shit tier skill this season. Had a blast playing him like a Wolcen character: high passive dodge, heal on dodge, spam superfast basic attacks to fuel aoe clear. Sadly shit single target damage so that made runs kinda not fun.

He is one challenge off completing the journey, and of course its the big three bosses. No way he can beat those, not with flurry.

In contrast my little level 51 bone spirit necro laughs at hellborne and blood maidens, but early days yet. Instead of the traditional tendrils->spirit loop I am focussing purely on spirit spam via cooldowns, essence on macabre skill tempering and of course bone spirit radius increases. Oh and with the dodge heal set up you can use Starlight to gain a fucktonne of essence on top of all that. So a max essence bone spirit every few seconds is...at least so far...quite effective.

Dagger and focus would be optimal but 2hscythe looks cooler.

https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
"
ladish wrote:
D4 dev baffling decision #8000000: make the generic potion npc craft the ultimate items in the game. I say "generic" for the npc because there are no iconic npc's in D4. Having iconic npcs that players come to know and love would imply a level of affection and attachment to the game that none of the devs will ever come close to sniffing (even taking into account the dizzying developer turnover of corporate blizzard).



it really is the least fun way to obtain a cool item imaginable.


dropping an uber unique after killing a difficult tormented uber boss is peak arpg feels good. if you wanted people to have more uber uniques why wouldnt you just up the drop rate a bit rather than have a vendor just give then to you?


its one of many things in the game that are still obviously designed by people who just dont get it, dont understand the genre. the legendary item system got there in the end, hopefully this is something they will learn over time (cope xD).


i need to get max rank wolves on all my alts and then i can craft that ring that does the resource cost reduction for my sorc, whos ability to burn through mana is kind of absurd ngl.


speaking of uber drops...




ayyyyy, someone was telling me these get used by poison melee rogues so i might have to roll one and see how it turns out.





got this crazy ring off grigor while burning through my living steels too.

i think the greater affix system is rly cool, it really cuts down on all the reading and busy work between play. you get to a point later on in a character (about lvl80 maybe?) where no gear without a greater affix is rly worth your time so when you get back with a full invent of items its only 3-6 bits of gear you need to mouse over and consider, and ur just looking at the greater affix right away, if that doesnt check out then you can discard and move on.

the difference between needing to check out 5 bewildering conditional stats on every rare and legendary that drops vs that is a totally different game experience. its going from the worst loot vendoring experiences in the history of arpgs to arguably one of the best.

it also opens up the chance to still feel like you got an insane item within a 3 stat drop system while maintaining a simple mod pool.




"
Snorkle_uk wrote:
been farmign the tomrneted lvl200 andariel all evening





gg


That helmet is nice i guess but nothing extraordinary. It's basically a slightly buffed randomly crafted legendary helmet with Might aspect and similar stats overall.

What makes this item special is using it as a kind of badge of honor after killing ubers and getting rate mats to craft it.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Jun 3, 2024, 10:05:03 PM
hey folks! d4 anniversary is on the way, there'll be buffed up rates, so its a good time to play!


"
Anton__Chigur wrote:
It didn't reel me in when I played when it first came out and I tried the first season. Both times got super bored at about level 80. The dungeons were so boring to run and not enjoyable at all and that's really all it had.

I'm the type that deletes the game and will never ever play it again if it doesn't pull me in at first and it's going to be that way with D4.


should have refunded it if possible.

i m guessing that you didnt. i was actually in a similar position to you. played it early HATED it. uninstalled and "didnt look back".

i loved following d4 news as i loved laughing at d4 and the incompetent devs. until they finally caved in and did a huge ass rework.

your try once and forget about it is pretty unforgiving. but i guess if you know you dont like something then you dont waste your time on it anymore.

that said, all i can say is, i am one of many d4 haters who currently am enjoying d4 a huge lot.

to think i almost sold my entire blizz account for less than 20 USD lol.
[Removed by Support]
"
gandhar0 wrote:
"
Snorkle_uk wrote:
been farmign the tomrneted lvl200 andariel all evening





gg


That helmet is nice i guess but nothing extraordinary. It's basically a slightly buffed randomly crafted legendary helmet with Might aspect and similar stats overall.

What makes this item special is using it as a kind of badge of honor after killing ubers and getting rate mats to craft it.



thing is most builds cant use might because it means having a basic skill on your bar, and those that do can stack might with it.


most main skills dont get + levels from the hat slot too, plus you get +4 to all your defensive/utility skills that you wouldnt otherwise scale but gain cooldown reduction etc from the levels.

i think its significantly better than a lego hat on a lot of builds. kind of useless on others like summoner which seems pretty meta atm, and by meta i mean broken beyond all sense and in desperate need of a nerf.





at first i thought it was way too universal, but ive actually had a change of opinion on how tier 0 uniques should fit into the game in this regard. bit like mageblood i actually think its more healthy for the game when they are pretty universal rather than niche items.

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