Upcoming News Schedule
They are priming the pump for another 100 page thread of feedback, that they will ignore, in 2 days.
Why isn't melee on the list? Getting rid of AN shouldn't take more than a sentence. No manifesto needed. How about a manifesto on adding the fun back into the game? Please buff the unique melee weapons you ignored last time. Not another dollar from me until you fix melee and that does not mean making it ranged. A vision that cannot be explained in terms of actual game play is pretty worthless for players. Until Chris actually explains his vision in those terms, it is just chatter. I don't think he knows how to translate his vision into player experience. "Gratitude is wine for the soul. Go on. Get drunk." Rumi US Mountain Time Zone Last edited by ChanBalam#4639 on Nov 10, 2022, 2:38:28 PM
|
![]() |
Thanks for the update guys. :)
|
![]() |
" Why not just put this in the manifesto? You really going to be "hinting" at things in the patch notes and changes to the game, is that level of obfuscation really needed...? ~ Seph
|
![]() |
pook pook srenk Based
|
![]() |
Your posts about archnemesis and loot is what makes or breaks next league.
Also I'm going to assume more nerfs to player power. Please prove me wrong |
![]() |
feeling kinda scared about the manifesto,
AN isn't strong enough we are buffing it. no more ailment and curse immunity. there is still to much loot dropping remove the last few drops everyone is broke now. main currency now will be blacksmiths whetstones and armour scraps |
![]() |
" Just bumping this guy for really saying what he feels in his heart. [Removed by Support] Last edited by ChrisR_GGG#0000 on Nov 11, 2022, 7:06:59 AM
|
![]() |
ok
no longer expecting anything from you t.b.h. |
![]() |
So NO loot fix, gotcha.
|
![]() |
My predictions:
Jewels -Removed ailment immunity implicit -Given the potion treatment, you now need ilvl 86 jewels -Remove ways to reliably craft jewels by watering down mod pools Ailment Mitigation -Removed from implicit mod pools -Nerfed 50% on gear or more -Capped at 75% -Removed from pantheon/tree/etc Curses -Curse on hit rings removed -Most likely some other way of nerfing them Eldritch Altar Revamp -Forgot to nerf loot from them, historic bonuses removed -Honestly these are one of the few things about the game that still feels good so if anyone thinks the devs are taking a look at this to make them better is only fooling themselves. They will be categorically worse and if GGG does what GGG is known for doing they will be completely speced out of on everyone's atlas passive tree because they will be useless. -Nerf drops of eldritch currency then claim its all gated behind the boss fights. -Reduce boss drops because fuck you. Archnemesis -Quadruple down. You will have fun and you will like it or else quintuple down. -Way over tuned YET AGAIN somehow. Multiple bricking mods stacking together, dead sea scroll list of modifiers on campaign mobs, unkillable metamorphs that don't drop catalysts -AN mobs will remain overtuned throughout the first month of league with complete and total radio silence from GGG. -Randomly and without warning GGG will slightly nerf them again, back down to previous levels, and make one text line of a hotfix patch about it. The issue will never be brought up again until next league when they are overtuned again Things that may not be in the patch notes but are going to happen: -Harvest nerfed again. Div card recipes removed. Juice drops decreased. -MF culling absolutely gutted. They will make it so group MF is based on average, culling no longer supported by rarity, rarity support gem moved to drop only with rarity on par with empower etc -Nerfs to expedition. Fun detected and they know its one of the only ways we are getting gear now. -Nerfs to essences, essence tier caps based on map level. Skills that will be on the chopping block: Righteous fire, lightning strike, lightning conduit, defiance, grace, determination. Last edited by NovaDose#0069 on Nov 10, 2022, 4:19:17 PM
|
![]() |