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Really curious about the eldritch altar revamp. I don't mind them currently, but i definitely think they can be improved!
Wer nichts weiß, muss alles glauben.
i wont play archnemesis ever again. if its unavoidable i wont play at all.
Last edited by CatchemAll#1777 on Nov 13, 2022, 1:07:56 PM
"
Jradlot21 wrote:
So sick of hearing about the constant 1 shotting.........


DEFENSES for god sakes DEFENSES ..........


The game has changed ya cant run 100 miles per hour 1 clicking everything anymrore adjust your playstyle/build stop crying it does not happen to us that know how to play.

Blows my mind ppl be like i am getting one shotted what the hell , meanwhile they got 2000 life and 5 k max physical hit pool and no spell protection like use your head or seek help ppl .


You seem a bit out of touch with the current state of the game.

Im running level 26 anomalous discipline & vaal discipline, level 26 divergent determination, level 26 grace and vaal grace, level 21 anomalous defiance banner, have a little over 7k combined life and ES, 28k armour, 20k evasion, some block and spell block, CWDT molten shell and vaal molten shell, get 7% ES on kill, 4% life on kill, 25 ES on hit, 44 life on hit, and an EHP of 150k.

And I'm still gettting 1 shotted far too often, usually completely out of the blue or via some stupid invisible ground degen (nice work GGG ground death effects on almost bloody everything).

I can solo simulacrums, and almost all bosses (not tried Ubers yet) usually deathless, and yet some infuriating AN rare will take me down without time to react via some stupid mechanic.

One shots are still a very big problem for most players, even when you use pretty much every defemsive option available to you.
Last edited by Ruddski#6421 on Nov 13, 2022, 4:18:21 PM
"
Ruddski wrote:
"
Jradlot21 wrote:
So sick of hearing about the constant 1 shotting.........


DEFENSES for god sakes DEFENSES ..........


The game has changed ya cant run 100 miles per hour 1 clicking everything anymrore adjust your playstyle/build stop crying it does not happen to us that know how to play.

Blows my mind ppl be like i am getting one shotted what the hell , meanwhile they got 2000 life and 5 k max physical hit pool and no spell protection like use your head or seek help ppl .


You seem a bit out of touch with the current state of the game.

Im running level 26 anomalous discipline & vaal discipline, level 26 divergent determination, level 26 grace and vaal grace, level 21 anomalous defiance banner, have a little over 7k combined life and ES, 28k armour, 20k evasion, some block and spell block, CWDT molten shell and vaal molten shell, get 7% ES on kill, 4% life on kill, 25 ES on hit, 44 life on hit, and an EHP of 150k.

And I'm still gettting 1 shotted repeatedly, usually completely out of the blue or via some stupid invisible ground degen (nice work GGG ground death effects on almost bloody everything).

I can solo simulacrums, and almost all bosses (not tried Ubers yet) usually deathless, and yet some infuriating AN rare will take me down without time to react via some stupid mechanic.

One shots are still a very big problem, even when you use pretty much every defemsive option available to you.


I "had fun" ( with very big quotes ) to make a character only oriented tankyness to see how some ( see not bad by experience ) are downright stupid level damage. Jugg sparker hiter, 11 endurance charge, 140k armor, 120k evasion, 75 all block ( no keystone ), 100life on block, 7k regen life, 8.7Hp, 44 life per hit 90all resistance, 81 chaos resistance, immune all ailment ( poison, bleed, corrupted blood, freeze, chill, shock, maimed, impaled, hindered, ignite, bruning ). And well with this character, I AFK in front of all the ubers (obviously dodging the areas that we necessarily shot ). On the other hand, archenemesis in map, No problem with me. A character that I made specialized so that he does not die, die without problem in front of RARE maps ( It is NOT logical, that is, if we put this rare in front of a boss end-game, it destroys it ). It’s too bad I don’t have a combat log on the damage that some archenemesis do, because I would have done calculations to see how impossible some are just to tank. This is not normal at the base. Nemesis was very good, there was no fundamental reason for this to change. If it were to make the actions of the rare mobs visible, giving them spells/attack visible would have been just as viable (without giving them a crazy defense and/or crazy damage for a lot of them ). For now, either you have a cranky character (even if you die, you might as well ruin everything), or you have a slow character, a bit tanky but not a lot of dps, and in any case you will die by a rare little one who had a coffee, a monster, a redbull, a tonic, a testosterone in a single syringe. Just stupid.

At this stage of the adventure, it is not the vision, but rather the blindness. We do not cry out, we do not accuse anyone. we see. And the conclusion is that all the changes since at least 3 leagues ( I am nice ), are 80% unjustified (I am nice ) which all the more is in some cases stupid and not logical in a good 50% of cases. It’s nice to have a vision, but if 90% of people tell you that management is catastrophic, and that we’re not able to question ourselves. It is no longer a matter of vision, but of reflection on perhaps egoism and egocentrism. ( Like, NO, I KNOW what’s good for you, I’m sure it’s all right, what are the findings? I don’t know, so play and give me your money, worry, everything will be fine ) spoiler no. And I wouldn’t talk about the drops and other, which had NO reason to be changed. For someone to tell me that the drops are perfect WITHOUT the MF touched, I would say okay, with contempt.
"
Trymax wrote:
"
Ruddski wrote:
"
Jradlot21 wrote:
So sick of hearing about the constant 1 shotting.........


DEFENSES for god sakes DEFENSES ..........


The game has changed ya cant run 100 miles per hour 1 clicking everything anymrore adjust your playstyle/build stop crying it does not happen to us that know how to play.

Blows my mind ppl be like i am getting one shotted what the hell , meanwhile they got 2000 life and 5 k max physical hit pool and no spell protection like use your head or seek help ppl .


You seem a bit out of touch with the current state of the game.

Im running level 26 anomalous discipline & vaal discipline, level 26 divergent determination, level 26 grace and vaal grace, level 21 anomalous defiance banner, have a little over 7k combined life and ES, 28k armour, 20k evasion, some block and spell block, CWDT molten shell and vaal molten shell, get 7% ES on kill, 4% life on kill, 25 ES on hit, 44 life on hit, and an EHP of 150k.

And I'm still gettting 1 shotted repeatedly, usually completely out of the blue or via some stupid invisible ground degen (nice work GGG ground death effects on almost bloody everything).

I can solo simulacrums, and almost all bosses (not tried Ubers yet) usually deathless, and yet some infuriating AN rare will take me down without time to react via some stupid mechanic.

One shots are still a very big problem, even when you use pretty much every defemsive option available to you.


I "had fun" ( with very big quotes ) to make a character only oriented tankyness to see how some ( see not bad by experience ) are downright stupid level damage. Jugg sparker hiter, 11 endurance charge, 140k armor, 120k evasion, 75 all block ( no keystone ), 100life on block, 7k regen life, 8.7Hp, 44 life per hit 90all resistance, 81 chaos resistance, immune all ailment ( poison, bleed, corrupted blood, freeze, chill, shock, maimed, impaled, hindered, ignite, bruning ). And well with this character, I AFK in front of all the ubers (obviously dodging the areas that we necessarily shot ). On the other hand, archenemesis in map, No problem with me. A character that I made specialized so that he does not die, die without problem in front of RARE maps ( It is NOT logical, that is, if we put this rare in front of a boss end-game, it destroys it ). It’s too bad I don’t have a combat log on the damage that some archenemesis do, because I would have done calculations to see how impossible some are just to tank. This is not normal at the base. Nemesis was very good, there was no fundamental reason for this to change. If it were to make the actions of the rare mobs visible, giving them spells/attack visible would have been just as viable (without giving them a crazy defense and/or crazy damage for a lot of them ). For now, either you have a cranky character (even if you die, you might as well ruin everything), or you have a slow character, a bit tanky but not a lot of dps, and in any case you will die by a rare little one who had a coffee, a monster, a redbull, a tonic, a testosterone in a single syringe. Just stupid.

At this stage of the adventure, it is not the vision, but rather the blindness. We do not cry out, we do not accuse anyone. we see. And the conclusion is that all the changes since at least 3 leagues ( I am nice ), are 80% unjustified (I am nice ) which all the more is in some cases stupid and not logical in a good 50% of cases. It’s nice to have a vision, but if 90% of people tell you that management is catastrophic, and that we’re not able to question ourselves. It is no longer a matter of vision, but of reflection on perhaps egoism and egocentrism. ( Like, NO, I KNOW what’s good for you, I’m sure it’s all right, what are the findings? I don’t know, so play and give me your money, worry, everything will be fine ) spoiler no. And I wouldn’t talk about the drops and other, which had NO reason to be changed. For someone to tell me that the drops are perfect WITHOUT the MF touched, I would say okay, with contempt.


Were is the upvote button in this forum?
remove Archnemesis!!!!!!!!!
"
Zenling wrote:
Poggers.


Ah, here he is. 2nd in line pogger.
Don't hold out a shred of hope that they will actually address the concerns that all but destroyed 3.19 and cost them a lot of player confidence and even a few content creators, some more missed than others.
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
Getting 36 - 40 was soul crushing despite the relative ease of the challenges

I hope a couple more of these leagues come out and beat the addiction out of me.
Last edited by Shanwen222#3720 on Nov 13, 2022, 11:18:31 PM
no loot? more quit

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