The GPU device instance has been suspended
I think I found the issue:
NVidia Driver 527.56 I rolled back to 526.98 and it's now working fine |
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I celebrated too soon... it's more stable, but still bugged..
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Seems like disabling multithread is what got me more stable.
I had no crashes after disabling. Also I updated the driver back up to the 527.56 and it also seems to be working fine. We'll see... |
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" god, it helped, I have 8\16 cores, 20-40 fps was, I turned off the multithreading and it became a perfect 60. Cool optimization! |
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It's over a day now and very stable so far....
Disabling multithreading is the way to go for now |
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I disabled multithreading, It tanked my performance, worked for like 4h yesterday night. Today I booted up again and the same crash returned..
My clienttxt logs always spell the same error: [D3D12] swap_chain->Present() failed Tried different graphics settings, different renderers and the entrie troubleshooting guide. Nothing seems to work. Send elp |
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" Did u found any fix? I have the same Issue still after reinstalling windows |
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" " i get the same error, this is driving me insane. i reinstalled windows, and checked my pc. i was thinking my gpu is dying but these crashes only happen in relation to poe, i can play other much more gpu demanding games just fine with no crashes at all Very cool mirror Service: https://www.pathofexile.com/forum/view-thread/3227915
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I've been getting this same crash issue for the past week (since the very last patch 3.20.1c)
Been playing since 3.08 and have never had these issues. This is EXTREMELY annoying, GGG please look into this issue. I've found MANY forum threads with this same issue dating back years, and no solid solutions.. |
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Has anyone found anything for this? The game is basically unplayable for me. I crash every few minutes if not right when I get to my hideout.
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