Following up on Recent Feedback

[/quote]Im not proving your point. Because in this state people will use 3rd-party discord to trade it again. We Will be back in past league but wih stack of lifeforce and all crafts will be sellable again there[/quote]

Meaning GGG need to find a way to deal with the 3.party trash. The answer is not nuking the game.
Last edited by JJaxxo#7163 on Sep 2, 2022, 9:09:02 AM
Imagine if you could actually grind your gear instead of farming currency to buy your gear.

Buying Gear Games :D
Last edited by loardpcm#1572 on Sep 2, 2022, 9:10:54 AM
Archnemesis is a problem EVERYWHERE, not only on Delve.

I said it many times already, just tweak their life and attack mods a bit and it will be good everywhere, not need to revisit every single league mechanic.

Youre overcomplicating this way too much, you look lost in your own game.
Diablo 2 > Diablo 1 > Diablo 4 > Diablo > Torchlight > Titan Quest > Grim Dawn > Diablo Immortal > Path of Exile 2 > Path of Exile.

Purchased Vessel of Hatred Supporter Pack
guys ... chill out with adding difficulty to the game ... without adding proper rewards... the game is in a weird spot right now... the lake is less rewarding in difficulties where you get randoms 1 shot than doing essences in t1 maps ... I don`t see any reason for engaging with that content ...

Do something with the divine changes ... you added a huge range of affixes for items and removed divine usage from everywhere in the game

As for harvest changes ... TOTALY Disagree with you guys ... it was the only league when I crafted stuff, I was so hyped ...going into this league ... but the reality is that its trash ... there is no reason for engaging with that content ... Colors removed why? Reforge keeping suffixes/prefixes was the core of harvest ... you find an item with some decent prefix/suffix ... and keep it until you have enough to craft it ... to make it usable ... you guys are afraid of some abuse cases ... in the top end where they already have thousands of divines/exalts/mirrors... that you punish everyone the same ... how is "Timmy with his Glacial hammer" going to destroy your game with the harvest craft?? He is not going to do that !!! the game will be destroyed by the people that invest time and currency in it anyway... no matter what you do ... it always happened it will always happen ... all these changes will affect the low end never the top end...

As for the top end, you have seen people getting 50-90 divines from a single monster and multiple mirrors a day ...

HOW is that fun? WHY is that a thing? WHO saw this and said yeah that is good for the game?
I understand the concept ... we stopped entering a map and expecting a mirror / good loot drop... now these Archnemeisis mods have a good chance to give that back ... but you guys balance the game around 1 million monsters being killed every second... so it's still not going to affect the majority of the player base ... because most of the players will not be super efficient ... you don`t have the power it's missing in the lower end even with the new uniques and everything in the lower end the power for efficiency is just missing ...

The Game Is Not Fun ... you guys make it harder and harder ... for no reason at all ... and it would not be a problem if this would happen in the end game ... but it`s happening everywhere ... and the rewards are underwhelming... you just took "the gauntlet" and implemented it in the core game... NO !!! That's a mod for a reason ... add it if you want as a mod the same way SSF is or HC or whatever let it be the player's choice ... to opt in or out of it...


This is not a PVP game ... there is no need for balance in it ... just let the people have fun ... that's the reason they keep coming back every 3 months .. to have a blast and get some items and do some stuff ... the way you balance the game ... you are just pushing the players away from the game ...

You used to give use like 20+ more likely chaos spams per harvest and now that it is tradeable and the harvests give way less crafts per map it is too powerful...I don't even care about the really broken ones but more common chaos, reroll prefix/suffix values (only on rares), and the weaker color changes should still be in harvest. These removals just made that game more frustrating early and for casual players while having little impact on people making hundreds of divines a league. Them not working on normal or magic items like before does not feel good.
Last edited by TheToodler#7554 on Sep 2, 2022, 9:13:07 AM
Really nice changes!!

I really enjoy harvest as it is, but I aggree with the other folks that it really need a little more juice since now all the crafts are competing for lifeforce. I experience similar frustration some times when leaving the harvest with a full especialized tree with just 200~300 total lifeforce.

Overall league fells great to me and the changes make it even better!

Very nice of GGG team to listen to community feedback and comunicate cleary the intentions. Poor folk that read all the rage in the comment to filter out the good feedback, I feel a little embaraced by how the community grew to be too much toxic when speaking with the developers and Chris.

who writes memoratums or MOMS and use the term I, without signing with a name? please add author ID, or use the correct phrases.
How boring and small.
You should look into legit broken things like the Labyrinth troves that most of the time drop NOTHING, or if they drop something it's white garbage.

Been running some labs and after wasting my time going through traps and puzzles, the best things the troves have dropped, when something does drop, has been armorers scrap.

There are multiple things like that in the game now. Some chests in delve also, regularly drop nothing or 1-2 white junk items. Like 1 white ring if you are lucky.

Does seem like something that needs to be looked into.
For me main nerf to Harvest is you used to chaos spam it on different gear, with the current costs its not effective to generate usable items this way, so Harvest is now reserved for a few picked crafts and rest is forgotten, bad system. i agree that the old system was not good eather to run around and use 30 min in a single harvest. just lower the crafts. also where is the "rerole with more likely to add x"?

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