An Overview of Upcoming Changes

Thanks for picking up on the wacky hitboxes for lighting strikes in the lake, been a real issue for me this league, skill has enough rough love firing through doors or narrow spaces, that there's like wierd blind spots in the lake tiles you just sorta have to learn wasn't sweet.

Still, despite the gloom and doom about the lake, been fine overall this league, some ups, some downs, like many before it. It's not the first league for the community to herald the death bells over.
Now we talk for real! I hope u don't try to throw dust in our eyes. And we see some real changes, not just some 20% increased loot it's going to be 100%-90%=10%*33%=13%*20%~15.3%. We still hate your arch memes, but it's a solution for your dumb lunaris solaris crapalis touch. Maybe you just spread the rewards ACROSS ALL rares and magic enemies, not some special one? I mean, skip rare because they don't have these mods feels awful for me, and asking for mf party to cull your mob is dumb as f.

And harvest, you really need to bring back crafts with much more likely and keep pref/suf, that's the way
I'm glad you guys are still working on it and I'm enjoying the league despite the speed bumps so far. I honestly think the solution to the loot issue however is just reverting the drop rates to what they used to be. I think if you're gunna pack so much rarity into singular mobs/modifiers it's gunna result in people feeling pressured on the magic find/cull front. Regardless I am thankful of the continued efforts and look forward to more news.
These look good! I know the community has been on fire and us creators have been harsh, but we are still hopeful and appreciate the work, communication and response to the feedback
Too bad you decided to fix thing after more than 50% of community left :)
"We are planning to buff Tainted Currency" - after a month, when we won't need it no more? great.
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Lolcohol wrote:
These look good! I know the community has been on fire and us creators have been harsh, but we are still hopeful and appreciate the work, communication and response to the feedback


Hi Lolcoholol, I'm a big fan! :D
There has to be something about stacking damage buff on rares. There is no counterplay to have something do suddenly 30times more damage with hits.

Regarding loot, do something about the ones that drop multiple flasks or stacks of common quality currency. None of these have any value in trade (i'd imagine it's not that different in ssf as well)
Thank you for acknowledging that missing Harvest mods like Reforge Keep Prefix & Reforge Keep Suffix are nerfing the game too much, making it so hard to get a satisfaction out of playing the game - which as you said comes from crafting late and end game items (at least for many people, not all). The new Harvest mechanic is awesome, so really hope you are bringing back the removed Harvest mods.

Regarding Exalted and Divine, I believe that the way it was handled in the beginning was really bad, in the sense that Standard league was crushed i.e. I sold items for which I worked for months at 1/5 of the actual price/value, maybe 1/10 if you consider also that now those items are almost impossible to make. A public announcement in the actual game : "Please pause your trades until you understand the impact of the exalted and divine changes" for players that didn't watch the live stream announcement or that didn't understood the impact on the economics would have been good. The fact that Exalted are now 30c and they have all these card dropping, while Divines have no other means of showing except dropping or Tujen, makes crafting more difficult, so I would except in the future 2 or 3 cards for Divine Orbs to be added.

GGG, you set an example for balancing your vision of the game and taking into account the feedback of your players, while paying attention on how this affects the majority of the player while also the top 5% most experienced players. Its highly appreciated, keep it up!



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DoctorTakumi wrote:
Too bad you decided to fix thing after more than 50% of community left :)
"We are planning to buff Tainted Currency" - after a month, when we won't need it no more? great.


I think your calendar needs calibration.
Please for the love of god, don't touch Harvest anymore.

It's finally in a non-overpowered spot and feels good for non-tft players too.

DON'T TOUCH HARVEST! DON'T GIVE IN!
Arian Synthesis of G3
Last edited by Pelagoth#5993 on Aug 31, 2022, 3:09:25 AM

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