What Happened with Items

I, for one, am enjoying the league quite a bit. Good work, GGG!
Nerf Archnemesis, bring back harvest crafting, buff drop rate of low tier archnemesis mobs, buff melee, keep minions dead.

Good luck GGG, money talks big.
The game is fine. I will play it. Patches screwups or not. I like the game and how they listen. Of course, people got mad. Who cares. It would have been a proble, if they did not get mad. They like the game, too, and will be back for sure. Keep wining. It helps improving the game. Good luck, GGG!
Things are clear now ,and the new system looks good, no more abuse of 6 men party and good point for 99% of players . Top Bad you didn't communicate enought about this but now it's done.
Let us be rewarded for JUICE, currently we are not!

Its not Diablo 3, we dont want to chase a loot goblin!

#Headhunter is ruined!?

#Beyond is rubbish now!?

#Good loot from 1 rare mob every 200 maps!? GOBLIN

#Minions!?

#Let us be rewarded from juiced maps!?
Thanks Chris for all you doing despite the tide!
You've sorta made your own hard mode but I'm sure everything will be good.

Make us loot again! It's too much of a concentration in one place with these changes.

Also, You have tech to dense the loot drops already, no need to put that much disparity in one basket.
Last edited by xhemix#7358 on Aug 26, 2022, 7:26:03 AM
"
TheVoid wrote:
"
Mil0sevic wrote:
@Chriss:

Please read this:
http://www.memorableplaces.com/mudwimping.html
It's a very old article. But very up-to-date.


From this article:
The Death Spiral:
...


Best:
"In short the admins lose sight of the fact that people are having FUN, and instead choose to dwell upon the fact that the mud didn't evolve, and players didn't play in the way that they had pre-structured in their own minds."
Last edited by Mil0sevic#6612 on Aug 26, 2022, 7:26:45 AM
pog!pls keep going on !
Players have been saying we reduced drops by 90% but in reality, that type of difference could only be true in the most extreme situations involving Beyond, Delirium and Incursion stacked with party quantity, rarity, sextants and scarabs and a dedicated MF culler (peak efficiency of every juice mechanism that exists). Every other player is unaffected on average. For example when playing Breach, the reduction in currency items found is around 7% (when comparing 3.19.0d to 3.18.1f). In 100% Delirium maps, the difference hits 17%. In Incursion and regular non-league content, you'll find 25% more.



TOLD YOU
This reads like a 'We did what we did and you are to stupid to understand it." post.

It DOES NOT matter what the numbers for yellow mobs vs red mobs vs archnem mods was and how it is better now in your eyes. 99% of your player base is telling you that the raw currency drops are GONE and you're acting like its stronger than before.

Path of exile was the number one game because of the fact that you could do what you wanted to make your build better.. If you love delve but hate metamorph, you could delve all day, get currency and sell fossils, then buy catalysts from someone that does love metamorph. If you wanted to corner the market on legion emblems you spec into legion and go to town.. You had endless options.. And the real kicker is you JUST created a better system to make that dream come true (Atlas passives). So if you didnt like just one thing you could just spec what you wanted and burn thru maps.

The point is you HAD options. Now you do not. You claim that when you get to 4 mod archnems you will see a huge reward... But how can you get there? You have to farm heist or expedition. You literally lose money investing in maps currently and that is just sad. Furthermore when you do get one of these archnem loot explosions sometimes its just a ton of crap. (6 stacks of whetstones or 7 crimson jewels wow).

I'm sorry but running 20 alch and go yellow maps and walking away with 2 chaos and not even 20 alchs to cover the cost is not bad rng. That is a flaw in the game.

Please please bring back the ability to make currency in ALL of the systems of the game, maps included because right now you flat out cannot. A casual gamer that logs on and runs 5 maps and is poorer for it, is not going to continue to grind out that character they are going to quit.

This is the BEST game out there. It is a game that you can make a character one way, then completly make another character another, and keep setting your sights on either making more unique characters, spending more money to make the character better, or build a character that can do a certain thing perfectly. But now you have removed the options and made the grind feel like just that, a grind. Now someone that normally would try to make 10 characters and really experience every facet of the game, maybe make 2.

If the highest caliber of player (the content creaters and the 1%s) are quitting, what chance does a casual player have? None, because the market will be so poor that it wont be worth the time.

Please fix this yesterday.

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