What Happened with Items
The whole thing read like players get good rewards = bad game design and must remove all the %drops so players can keep grinding. Whole thing stink and you are out of line with what players wanted to play to have fun versus what GGG is thinking of fun.
Your balance teams should get fired, this is beyond fucked up and not a single "balancing" feels right. |
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So you're satisfied with the current loot drops, you kidding me?
No mention about Harvest and why you ruined it? No mention about your minion changes? Loot is still shit. Running semi juiced maps, every day and so far not a single Divine and/or exalted! I dont even use a strict loot filter, cus otherwise there would be no loot on the ground showing at all! And why would you EVER think that Tainted currency is a good reward from a boss??? But oh well, i just get SO excited when i see a drop of 240 armour scraps :O! It's like if we want to have fun, we have to pay 14.99$ for 1 hour of fun and decent loot drops. Chris, just say it like it is. You dont play your own game. You fucked up once with this scuffed release, you fucked up trying to fix loot, and now this. GL having a playerbase for PoE 2 if this is the way you're taking the game. Peace out! |
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Spoilt poe community living in negativity echo chambers is really sadge. The game is constantly changing and I appreciate the ideology behind these changes even though the implimentation needs a fair amount more work.
The literally director giving us insight into development issues and admitting and taking responsibility for mistakes is far more than these shitty redditor kuks deserve. |
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GG till the next league. Don't forget that a "regular" person plays 3-4 hours/day max. Great rare monsters mods. Gust play this game by yourself and REALIZE it's current state. GG to GGG
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I fully understand the reasoning behind wanting item quant and rarity to impact the amount of rewards, i think that makes perfect sense. Why have these stats if they are just for show and have no impact ?
But one of the things i think you guys might have missed is the availability of these stats and the fact that more often than not you need that stat space in order to build defences/damage to make the build be able to push beyond yellow maps. I understand that it will come down to a choice between having MF gear or being able to push the hardest content (especially in solo play). Having to make a choice is fine but i hope you guys will look into more ways to impact item quant and rarity beyond the options we have to day as they feel somewhat out of sync with the direction of loot currently. Lastly some skills still dont have an MTX - so would it be possible to find someone from the GFX team and tell them to focus on at least one MTX for some of the skills that dont currently have one - us off meta guys deserve to be able to twink the look of our skills too you know ;) |
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well, most profitable strategy by far is running heist, expedition or blight so chest drops are nonaffected, i guess that will be nerfed next patch lol.
You are no longer rewarded killing mobs in maps, i'm done with this game and developers, since 3.13 Ritual, game is going downhill faster than ever |
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" RIP Kalandra League. We barely knew you. |
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Being as uneducated as I am in all things POE it appears to me the game you're trying to change this into nobody wants to play. I have died more in this league than any other league combined. I am frustrated and it seems this league you're doing everything you can to frustrate as many people as you can. Ziz has been my go-to guy for all things POE and if hes dying and frustrated wtf am I supposed to do. You have taken away any chance I have to enjoy this game. I'm getting no loot, no currency, can't harvest craft and the loot that does drop is absolute trash, but I can't change it because I HAVE NO CURRENCY. What the hell are you all doing?? I'm done, I just wanted my complaints to fall on deaf ears before I left.
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"We didn't patch note the item rarity/quantity rebalance for league monsters. This was an oversight due to human error, but that's why I proofread the patch notes. Unfortunately, due to the next point, this wasn't caught during my proofread."
Please...... Would understand if patch notes were released the day before the release of 3.19. It was a whole week. The people that may have play-tested it or worked on that part of the game didn't notice? I have forgotten about stuff at work before but not for a whole week. |
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what a clown fiesta... the worst part is seeing *** players saying this is a good league or changes like bro don't even talk seriously if you're a noob stay out of the convo ty. this league is a total shit show more than has ever been which is crazy to think but we finally reached that point
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