What Happened with Items
I realized that I overreacted. I'm sure CW will fix it in the near future.
Last edited by darkdhaos#6939 on Aug 27, 2022, 9:22:24 PM
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Im a casual player, im not a six man streamer group who can play 24 hours
- i can’t progress, alc maps kills me so hard. At least I have no material to roll my maps - I can’t progress my gear or trying to make some money with harvest etc to buy my items on trade I hit a completely fucking wall wher I can progress because good items are only in trade and additional remove this bullshit cup penalties on dead |
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and what about guys who drop from 1 monster 80 divines?
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is this a joke? you are really not listening us. Come and play your game, test it yourself. THERE ARE NO LOOT!
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There is still no significant improvement to drops after testing juicy maps.
Legion mechanic is the most rewarding for raw currency. Most of people have said "Lake of Legion". This is not enough. You have to drastically change: - Loot rewards and drop rates - Balance your Exalted -> Divine change - Fix Harvest - Balance skill gems since 90% is useless. - Balance Ascendancies since their also 90% useless. We have data on this as well as u have. The community doesn't tolerate this kind of bs. I played your game for 9 years now and I knew this was coming. All games with over complicated stuff: You add more shit -> hard to balance. You change core stuff -> hard to balance. Honestly, the only good thing that have been released above 3.0.0 is the Atlas skill tree. Echoes of Atlas was a good start but the one we have now is perfect. That one I have to give you. Last edited by tgranlof#0904 on Aug 26, 2022, 1:36:30 AM
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Happy Ending ?
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Everyone can make mistakes. Good luck repairing it now. Best wishes i will play this league.
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Just wanting to add my voice to those that are fine with the game as it is. I play solo or in team with my wife and we both have noticed fewer drops when the league launched but even then it was ok - I never once had issues neither with maps nor alchs, chisels etc.
I do think some AN mobs still could be tuned down but I get that it is a delicate balance between casual players not being completely overwhelmed and pro-players still being challenged. |
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AN. The hill GGG chose to die on.
It's just unbelievably sad. Not much point in my post anymore, I guess. GGG is hellbent on RNG with massive variance. Sorry, but this is not for me. |
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I still get half the loot I previously found and will realistically never kill a mob that drops me 10 divines. Can't even sustain alchemy orbs to farm red maps. I guess this really is the end of the poe we knew and loved. I guess i'll go back to D2R..
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