What Happened with Items

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Anngrat wrote:
Actually, what's even the point of killing 99.9% enemies in-game, that arent 4 mod archnemesis solaris touched? You cant get good stuff from them

99% maps dount have this single mob, so no reason do maps.
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Chris said: I said "we removed a massive historic bonus", and this caused the community to think the impact was larger than it was. The reason why I used the word "massive" was that the numbers sound big when viewed in isolation, but are less impactful when viewed in context. For example, the rarity bonus that was removed from a Red Beast was 750%. This sounds big, but a four-mod Archnemesis rare has a 41000% bonus. Players have been saying we reduced drops by 90% but in reality, that type of difference could only be true in the most extreme situations involving Beyond, Delirium and Incursion stacked with party quantity, rarity, sextants and scarabs and a dedicated MF culler (peak efficiency of every juice mechanism that exists). Every other player is unaffected on average. For example when playing Breach, the reduction in currency items found is around 7% (when comparing 3.19.0d to 3.18.1f). In 100% Delirium maps, the difference hits 17%. In Incursion and regular non-league content, you'll find 25% more.


But its totaly wrong.
In the casual game in the style of alch on the map and go small currency (alch, scour, chance,regret) began to fall by 10-20 times less.
So, i just start mapping and there is nothing.

I must wait for the right combination of Rare to Improve my Build.
It's can be the Next, or 50 Maps away. The Trade is nearly out of touch because so many players leave, it's impossible with my amount of currency to improve my Build.

So i wait, i run white Maps and Hope.

It's the most demotivating League i ever play. I don't see a improve of my Build for myself, its not Luck to find a good Rare. it's luck to find the right treasure goblin to improve it.

I can`t farm the things myself because the Essence Mobs are so damn tanky for me right now.

I can't use Harvest to improve because i got no life force.
I don`t want to make heist, i don`t like heist.
I don`t want to work for a Game, i want Fun.
But.. i don't get Fun.
I wanted to see the mess myself, now i hoped i didnt see that.

i think i must leave the league, i have to think about it. Its not good for my Mental Health to Play the Game right now.

sory for bad English.
meh
I already refunded supporter pack. Not really playing much either, I just log in and sit there now telling myself I am a moron for logging in. Your vision just does not align with what I felt was fun I guess.

NP its your game you be you boo. I am focusing on other things for a while that make my gaming time fun. glhf
https://store.steampowered.com/stats/ . 58k players , last day was 76k . Tomorrow will be 40k and one more week and we will have 15k :) Good Job . I wonder how many of them are from Standard but i think that half :)
Nice, thank you for clarifying.
I support changes to reduce the number of monsters and rewards.

I don't like that there are too many monsters and the character abilities are too massive!

The number of items dropped from monsters also needs to be reduced.
I'm not going to say to stop being too hard on yourselves.
I'm not going to you didn't deserve what came from this.
I'm not going to thank you for fixing your own mistakes.

However... The fact that you admitted "This is a massive internal communication fuckup and I take full responsibility for it." among other things has cured my soul and my mind of all the negative things they had against all of GGG.

An apology was all I needed and I am very grateful for it. Thank you Chris. Thank you for not sounding like a big company automated blah blah blah generic apology robot. Thank you.
Over 3 grand invested in mtx and tabs for no loot leauge. Pretty stellar. Not one more dime from me.
I like this philosophy and new special drops from archnemesis are cool.

I hope guy that turned off the iiq/iir switch for the league by mistake is not too stressed about it.

Hopefully more people realize why changes were made and what they do and will not rate game based on some arbitrary picked empyrean clip while they strategy is "alch and go".
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."

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