What Happened with Items
Quote Ashualo from reddit
NOT MY WORDS Will preface this by saying I am a software developer, and have a sordid teenage history of creating hacking/botting tools for WoW. That was a decade ago now, but the fundamentals havent changed. I just want to promise - I have never cheated in PoE. The only tool I have made for PoE was a little website which basically showed me good flips. I used it for a leaguestart and then realised that I fucking hated flipping. So - This tool exists, for anyone who is unsure. It has done for years, and most longer term players are probably already vaguely aware of it from the warn wave back in Abyss, and then the continual and obvious abuse of red beasts. In the game client, a network packet is pre-fired from the server to allow for map assets to begin pre-loading when the map portal is opened, not just when entered. For anyone wanting to confirm this, you can either use wireshark and watch the packet, or simply carefully watch disk/memory usage as you open portals. The tool then watches for these changes in your memory. So, for anyone imagining 6 players zoning into a map to check, nope, way worse. The tool allows 6 players to each sit in their own HO, spam opening maps. When any of them "hit" they can simply call out, all enter that specific map, find the mob, pick up their 30 divines, and repeat. So its 6x faster than I think most people are imagining. I wont post where the tool is hosted, or its name, but it took me 10mins to find the correct github fork with source code. The video in question is, as far as Im concerned, almost certainly using the tool, one of its plugins is for automated flasks, and that flask uptime without an orb looks.... hrm. Posting this makes me a bit sad, I dont really like talking about hacking games much any more, the reasons to do so are usually bad - and I dont mean greed etc. Most people who feel the need to cheat are lacking something internally, I definitely was, and I dont like thinking about those times much. Honestly the teenager earning more than their national minimum wage by selling orbs doesnt upset me, its the ones who feel the compulsional need to be the best via any means I'm more sad about. Some people will be doing this ALL DAY, with the main aim being actually using the currency ingame. I doubt its actually very fun. Edit : To those people who read this and messaged me asking for links... Lmao. Seriously? I said in the post I hate this. I will not be sending links, stop asking you degenerates. And no, not even for "research" purposes. IF IT'S TRUE IS GOD DAMN HILLARIOUS... 3.13 Was the best league ever!
3.18 Rest in peace my beloved recombinators, I'm gonna miss you... |
|
Thank you, Chris. I appreciate you and the team immensely.
|
|
1/ You want more challenging rare monsters, but you somehow forgot to compare to the difficulty of unique monsters?! It makes no sense have rare monsters stronger than unique ones. Not only reward, but also monsters difficulty should scale properly. When are rare monsters more dangerous than unique through most of the game, isn’t there something wrong with your monsters (power)scaling? It is not ok, that even streamers are complaining about rare monsters’ difficulty or rewards/difficulty ratio (not talking about one shot out of nowhere issue, or too fast mobs). It should be somehow balanced– superfast, but weaker attack; supertanky, but slow… (just listen to the people which combinations are frustrating/which should change). We are talking about rare monsters – they supposed to be hard to kill, but it should be easier than unique!
2/But you are creating that gap with AN in time restricted league content – increasing their difficulty with no extra time to complete the challenge. It is simple: don’t let AN have more than two AN mods in another league content or balance it and test properly. 3/We still miss any explanation what happened with Harvest? It is so big problem let people craft what they want/need? It is not accident that Harvest league was one of the most popular leagues ever. We like creating some gear just by ourselves. And you keep nerfing harvest almost every league… together with currency changes, you cut our crafting options to the ground and made crafting available to even less people than previous leagues. So in the result we face much stronger rare mobs than before with less crafting options to prepare our char properly to face them. That is bad combination especially for causal players. If you want change whole crafting system, you should explain people what is your vision of crafting. Or show how craft efficiently with current game setup. 4/Exalt/divine change seems to me rather like beta test for Poe2 than change, which was needed for better game experience. You should change at least exalt cards to divine ones. It would look so much better if such big change occur step by step every new league – not change everything at once and wonder that community outrage that economy (and crafting) is really really bad. It is nice that there are some people, who are able get mirrors, but at the same time even streamers are complaining about much less loot, so what proportion of player base can do that mirror thing? You should optimise game for average players, not for few top players! There will be always small proportion of people capable to rush game content, but you should care about median players – how their game experience looks like right know? It would be nice hear “Keep up the great work GGG!” again… |
|
" 99% maps dount have this single mob, so no reason do maps. |
|
" But its totaly wrong. In the casual game in the style of alch on the map and go small currency (alch, scour, chance,regret) began to fall by 10-20 times less. ░███░░█░░███░█░█░░░███░███░░░█▀▀░█░█░█░█░░░█▀▀░
░█▄█░█▄█░░█░░███░░░█░█░█▄░░░░█▀░░▐█▌░█░█░░░█▀░░ ░█░░░█░█░░█░░█░█░░░███░█░░░░░███░█░█░█░███░███░ |
|
So, i just start mapping and there is nothing.
I must wait for the right combination of Rare to Improve my Build. It's can be the Next, or 50 Maps away. The Trade is nearly out of touch because so many players leave, it's impossible with my amount of currency to improve my Build. So i wait, i run white Maps and Hope. It's the most demotivating League i ever play. I don't see a improve of my Build for myself, its not Luck to find a good Rare. it's luck to find the right treasure goblin to improve it. I can`t farm the things myself because the Essence Mobs are so damn tanky for me right now. I can't use Harvest to improve because i got no life force. I don`t want to make heist, i don`t like heist. I don`t want to work for a Game, i want Fun. But.. i don't get Fun. I wanted to see the mess myself, now i hoped i didnt see that. i think i must leave the league, i have to think about it. Its not good for my Mental Health to Play the Game right now. sory for bad English. |
|
meh
I already refunded supporter pack. Not really playing much either, I just log in and sit there now telling myself I am a moron for logging in. Your vision just does not align with what I felt was fun I guess. NP its your game you be you boo. I am focusing on other things for a while that make my gaming time fun. glhf |
|
https://store.steampowered.com/stats/ . 58k players , last day was 76k . Tomorrow will be 40k and one more week and we will have 15k :) Good Job . I wonder how many of them are from Standard but i think that half :)
|
|
Nice, thank you for clarifying.
|
|
I support changes to reduce the number of monsters and rewards.
I don't like that there are too many monsters and the character abilities are too massive! The number of items dropped from monsters also needs to be reduced. |
|