[3.25] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything

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niesao wrote:
My immortal call with CWDT doesnt work for some reason when on helmet, any ideas?


Your profile is hidden so no idea.

Guess is that Immortal Call is too high level for the CwDT to cast.
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niesao wrote:
My immortal call with CWDT doesnt work for some reason when on helmet, any ideas?


Just when in the helmet? Does it raise its level in any way?
Hey,
I picked up the build again in HC after many years and so far I really like it.
I'm a bit stuck with the cluster jewel transition, as split personality is practically unavailable in hc.
I have unlocked the right cluster, but not the left cluster for now, because I feel it would be to the detriment of the defense at the moment.
Should I leave this split personality out of the build, or should I be able to safely farm the simulacrum at this stage? I have no experience farming it.
Thanks for the tips in advance!

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CzakoD666 wrote:
Hey,
I picked up the build again in HC after many years and so far I really like it.
I'm a bit stuck with the cluster jewel transition, as split personality is practically unavailable in hc.
I have unlocked the right cluster, but not the left cluster for now, because I feel it would be to the detriment of the defense at the moment.
Should I leave this split personality out of the build, or should I be able to safely farm the simulacrum at this stage? I have no experience farming it.
Thanks for the tips in advance!



Wave 25+ will probably not be safe, especially in HC with no room for mistake.
Im worried about the damage how does it feel guys? Can we also farm blight, expedition, deli maps easily with this one? Someone mentioned that it takes too long due to lacking damage..
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Elloktrik wrote:
Im worried about the damage how does it feel guys? Can we also farm blight, expedition, deli maps easily with this one? Someone mentioned that it takes too long due to lacking damage..


Blight : absolutely. Hell, I farmed Blight extensively and smoothly on my SSF version (including blight-ravaged maps) and the boss staff average hit never went above 150k. You could probably even farm blight efficiently without any damage whatsoever, especially with the new keystone.

Expedition : once the build gets going, it shouldn't be a problem. You can melt Sirus Conquerors in under four seconds. There shouldn't be a problem with expedition mobs. Not sure you can league-start with that content efficiently though.

Deli maps : absolutely. Like all build, you'll need some scaling before you tackle high %, but this build can wreck simulacrum wave 30, and if I'm not mistaken, that's 100% delirium modifiers with high density.
Would anybody be able to take a look at my character and see if I'm missing anything?

I've just finished putting this together and my clear feels insanely slow in alch and go T16's.

I know aside from not having a boss staff ready to go, and maybe setting up to work Hatred in, if there's anything else I can do.

Gonna buy a secondary staff later but my clears still awful.

I've got about 4-5 divine left to play with after putting this together
If anyone could take a look at my profile and check any upgrades or changes i could do as an upgrade?
A question on DPS.

I haven't tried any uber boss (except uber sirus) yet.

My character in SSF Standard has average hit of 457K when the enemy is not low life and 608K when the enemy is low life.

The average hit of Kelvynn's high end configuration is 713K when the enemy is not low life and 1.8M when the enemy is low life.

So it looks that my character isn't too far away from that for the non-low life case.

Are there any tips on the extra mechanisms of these uber bosses?
Or is the extra 1M for low life essential for bossing?
Hello, I'm really new to poe, I finished act10 and now I'm trying maps. It seems like I have massive problem against extra physical dmg and bleeding dmg. What can I do to mitigate this problem? My profile should be public incase you wonder what do I have.
Thank you for your help.

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