Character Balance in Path of Exile: Lake of Kalandra

Some of these are OK, but overall dislike this manifesto
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Alcsaar wrote:
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KirinXie wrote:
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Emplaid wrote:
I don't get it, mage skeletons were nerfed by 75% overall or they removed the 50% added damage from the gem and that gave a 25% damage reduction overall. because 75% nerf will just destroy this skill


just 25% less damage bro


You are wrong. They got a 20% damage nerf at level 20 (global minion nerf) and then in addition to that they took another 25% damage nerf on the skill gem itself. Thats a 55% damage nerf.

Then on top of that, they obliterated charges on minions. 3 frenzy charges alone was 15% more damage, so now its a 70% damage loss. That isn't counting the power charge critical strike chance changes, they now provide less than 1/4 of what they gave before in critical strike chance.

Then on top of that, we lost 2 gem levels from necro ascendency, and its no longer possible to get +3 to all minion gems in helm, so thats another -3 gem level (if you use a +2 all helm now).

So in fact its more like a 80%+ damage nerf easily


if you wrap that all up then we can say that about all minion skills
I just hope someday GGG will see the light and remove Archnemesis from the game. I started in Harbinger league and I've never felt so annoyed while playing the game. I skipped most of Archnemesis league's content, got the challenges and never opened one again, and now they're everywhere. I know it'll probably never happen but I just had to say it, f*** me, it is so obnoxious. Trying to pick up your loot and having to run around dodging stuff following you or waiting ungodly strong ground degens to expire after you've already killed the monsters is not challenging, is not engaging and is not fun GGG, it is just annoying.
Last edited by XimiP#5129 on Aug 3, 2022, 1:46:32 PM
super keen for the minion changes :D
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masive12 wrote:
Looks bad already... Buff some of your newer skills like voidsphere or blazing salvo.

Fingers crossed for cool new skills cause tornadoes blows


TBF blazing salvo did get a buff
The Reservation Mastery that granted 15% increased Mana Reservation Efficiency of Skills has been removed from the Passive Skill Tree.
The Reservation Mastery that grants increased Life Reservation Efficiency of Skills now has a value of 20% (previously 30%).
The Reservation Mastery that causes Auras from your Skills to have an increased Effect on you now has a value of 10% (previously 15%).


Cmon guys, was this nerf really needed?
This "Manifesto" or whatever you wanna call this is so out of fucking touch with what the community want you could almost think blizzard wrote this.
Pretty fair nerfs overall, I just wish there were more buffs to underused skills.
Congratulations, you made a worse balance manifesto than ever.

Poor Spellslinger, it´s already Dead and still have to take nerfs...

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