Character Balance in Path of Exile: Lake of Kalandra
sorry crhis and ggg i tried, me and my friends will move to last epoch patch 0.9 will have multiplayer
https://forum.lastepoch.com/t/june-development-update-the-road-to-0-9-0/49030 |
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So, 3.17 but with nerfs across the board? And this took six months? This wouldn't even be as bad if it weren't for the fact that there's literally nothing interesting to compensate for these changes.
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"will this be updated with divine orb? Disciple of the Trialmaster.
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Mana build problems can be fix with key stone "Power of purpose" just rework from 80% of Maximum Mana to 60-70% that the best thing
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6 months of balance work and this is what we get a lazy removal of reservation mastery which every had to take because we were basically forced to take defense auras just literally removed. completely uncalled for and unnecessary
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Problem: Majority of Players have no fun since 3.12
Solution: Double it! Looks like another League without buying Supporter Pack. Why are you doing this to yourself GGG? |
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Cool, looks like I'm skipping this league too.
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Great changes overall especially with nerfing brittle.
I'd like to see the underpowered minions getting some more love, especially Reaper IGN: HarroHarbinger
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I am a casual player who plays 1 - 6 hours a week if possible (life, wife, kid, house, work, etc. the stereo typical thing).
The problem that I have with these changes is that you are remvoing / changing / "balancing" things that made the game playable for casuals and moving them to gear which is impossible for me to craft or grind for. Especially the minion gear. It will be very difficult for me to reach end game let alone complete challenges if these have the same difficulty as Sentinel league. Why not make the gear less powerfull across the board and boost up the skill gems power? As it stands now, I will league start and see if it is any fun to even try to get to end game. If not, I have to take a break for the first time. |
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Yeap, kill, nerf, deastroy. Thats what we wanted.
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