Character Balance in Path of Exile: Lake of Kalandra

Why don't you just hurry up amd release your hard mode for the streamers and no lifers, and stop XXXXing up the game for the rest of us?
Now there is no builds but righteous fire.

"What a good game!" We cheer, we applaud, we acclaim!



Admittedly, it's good news. I don't need to use grace any more, I don't need to waste 5-7 passives on suppress any more. All I need to do is oneshot any enemy and avoid their death effects, WHAT A FANTASTIC GAME!
Sad. I gonna play anyway, but the mana reservation nerf is not funny at all. Waiting for the path notes.
Last edited by reinaldo1409#1050 on Aug 2, 2022, 9:22:50 PM
GGG, do you really think that +2 radius on Cleave will make it a viable skill?

Be honest. Do you seriously think "Oh ya, now it's good"

Come on guys
Also can you please revise the difficulty of challenges. You introduced the atlas passive tree so we weren't stuck doing content we didn't like but the new challenges are forcing us to play content we chose to not do. Please make up your mind.
Do fracture spell suppression modifiers get changed? Or are they un touched because they are fractured?
Aura bots gain 20% movement speed and 20% attack speed. Regular players lose 1 aura.
badass can't wait to play the new league, i don't really care about the changes as long as there are some cool builds to play :)
Great balance. cya reservation mastery.
https://www.pathofexile.com/
This balance manifesto is to get feedback on the supposed changes to the character balance, so give constructive feedback on that topic. "No buffs only nerfs, imma skip this league" isn't very helpful in terms of feedback. And anyways why is nerfing "their shit" is always a bad thing? This is how people get into these situations:

1. They find a build that is above the rest

2. The build gets nerfed because it was above the rest

3. People cry because "their" build that they started playing because it was above the rest gets nerfed for that exact reason

If you chose to play a build because it is an outlier, be that in terms of damage, cost efficiency or tankiness, you need to be prepared that that part will be nerfed, because it is an outlier.

Players get stuck in perpetual cycle of "their shit getting nerfed" because they constantly choose to play builds that are ought to be nerfed in the first place.

If you find some item/skill combo that is an outlier and enjoy playing an overpowered build - have fun with it, until it will inevitably get nerfed. If you cry about it getting nerfed, it's a 'you' problem, either enjoy the build in the more balanced state after the nerf, or find another outlier.

If you feel that that outlier got overnerfed, give feedback on it! Propose solutions to balance it more fairly, not just "don't nerf my shit".

-----------

I, for example, disagree in the way reservation changes were handled, they mention that the problem was that there nodes were too mandatory, and propose removing 15% of efficiency.

I would have liked reducing the reservation of all auras from 50%->35%, 25%->15% for example, but reducing the efficiency on the tree by a lot. That way even without any efficiency you can fit 1 defence aura, 1 damage aura, a herald and some spare mana left to cast, but if you wish you could invest a bit to fit an extra big aura, or a lot to fit extra 2+.

I feel that the change that was proposed does not solve the problem that was stated, so I give my feedback how to do that better, not just "why TF did you remove my reservation REEEE"

Report Forum Post

Report Account:

Report Type

Additional Info