3.18.0d Patch Notes Preview
A step in the right direction. Thank you!
But there are still going to be uninteresting, forced, edging on unfair interactions between AN and older league mechanics. Blights, Deliriums, Harvests, Essences, Beasts, Metamorphs, and more all have inherent stat boosts that feed off of map mod stat boosts, which AN boosts further and then Sentinel boosts even further (but at least Sentinel is a choice). There needs to be some sort of weakening or scaling down of inherent AN stats when interacting with other leagues so the player doesn't feel forced to avoid and/or block them out of maps out of a general fear for the already buffed blue and yellow monsters they spawn. Avid door opening enjoyer.
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Chaosweaver needs to lose it's "Immune to Wither".
GGG, realy, immunities is f@#$%^ tr@#$ and should not exist, you did not learn this lesson from Expedition? I can FLY!
Steam: http://steamcommunity.com/id/WDRU/ |
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Hello GGG, remove immunities.
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Please revert the nerf to drop rates. Doing maps is a total waste of time in the current state of the game.
Also please remove on-death effects. |
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All these nerfs to the mods are meaningless. I have heard Chris over and over and over say that the rewards should match the risk. While the change to bringing the archnemesis mods to rare mobs is awesome the rewards are absolute crap.
Juggernaut used to give a Harbinger currency shard drop. Bring that back...keep the mods hard. Vampiric + Echoist + Treant + Mirror Image should equal an explosion of currency once the mob is dropped. Right now...garbage. It's like playing D3 where you skip rare mobs at higher levels, no need to kill them because it takes too long and they drop CRAP. |
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Headhunter is continuously gotten nerfed.
And no one has seen any indication of its buff. As you claimed you nerfed AN from 2-4 to 1-3, I only found 2- or 3- AN enemies much more powerful with crazy life, seems it's just a joke, or you guys are the remaining tricksters, the 0.2%. |
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" uhm, well, you wanted to know how they fix that... i pointed you towards your desired answer, not that difficult to understand, is it? |
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GGG, please put in more on-death effects and make enemies even more tanky than they currently are. Shut down these one-shot wunderkin and make the game challenging for those of us bored of 10-second map running being the meta.
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You've enabled Blight!!! Gj!
Now if only you could consider league mechanics during delirium and higher depths in delve. Those mobs must be able to die fast, ya know, before they one shot the player. With hopes for one last great patch, One not so pissed player. |
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Good to hear the changes coming.
But why does HH gets such special treatment? Lots of chase uniques over the years have gotten nerfed due to fundamental changes. I don’t see GGG bending over your back to fix them? It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
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