Upcoming Improvements to the Archnemesis Panel

This decision solve zero problems.

Well, guess 1 april is really soon.
Honestly I just don't understand why things like this can't be brainstormed ahead of time. Almost every new expansion forces the players to rely on out of game resources to discover and track new mechanics until weeks later when things are updated after loads of complaining. Too much effort required to make the game more intuitive from the start of a new league?
Last edited by Durf#2997 on Feb 17, 2022, 1:07:28 AM
We want more space..
3.15 was a joke. 3.19 was a disaster. Archnemesis/Ruthless/Crucible(Archnemesis 4.0?) - worst ideas. Ruthless is a joke, a waste of resources. PoE2(exilecon version) was super disappointing.
looking forward to it! thank you so much!
back from 2013
old school d2player
"
GrimExcuse wrote:
This is taken from Reddit

Add a sort function so we can group the pieces at the click of a button


this looks way too good and comfortable, not gonna be implemented xD
PoE1 3.23 - the best league of all time (an absolute banger)
----
PoE2 0.2f - a bit better, but PoE1 atlas is a million times better than PoE2 atlas
finally
This is nice and all but were is the larger stash size?
Like this solves nothing for me, it's a bit of qol sure but that's about it, i could have lived without it if they made the stash 4 times as big or at least make same components stackable.
[Removed by Support]

Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them

“The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.”
damn, normally ggg listens quite well to feedback.
not this time. this doesn't solve the problems :(
MORE INVENTORY SPACE
IgN:Dildobow : ShblwkaVstala
Just to add onto the pile of feedback already present:

While this fix is a step in the right direction (and is much appreciated!) it doesn't solve the core problem with the league mechanic: there are too many different mods that drop and that causes constant bottlenecks when players don't get a specific drop to complete a recipe.

Having more storage space would alleviate some of those issues, though more storage will never be enough if you pick up every mod (e.g. every elemental weaver) due to some of the mods seemingly rarely dropping in maps (sentinel, toxic etc.).

Report Forum Post

Report Account:

Report Type

Additional Info