3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.

hi ,

how many DPS on POB is needed for melt boss ?

i have actually a lvl 90 ( 91 got my 6 ballista ) decent gear and have just clean de atlas , but boss is pain in the ass actually

from POB , i see 4.3M ignite DPS and 12.9M total per ignite

PS : all my gear is solo found :)
Can someone explain to me how to calculate fuses, I mean I know the formula but where do I find the inputs for increased duration in Pob and how do I calculate it exactly? Alternatively here is my POB: https://pastebin.com/XSNiT0HD if one of you guys that knows what theyre doing could have a look. Thanks alot
Great build :D <3
Last edited by ShinglesMcRuff#5850 on Aug 24, 2022, 3:30:16 PM
This looks like a very interesting build. Has anyone tried it starting with a Scion? It seems like it should be an easy substitution, but I have been away from the game for a while. Thanks for sharing this!
"Experience is the best teacher,but there's only one seat in his classroom."
Play with honour and show some class - www.theAmazonBasin.com
Hello, is it worth to cut off rain of splinters gem. when you fighting bosses?
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from POB , i see 4.3M ignite DPS and 12.9M total per ignite

It is kinda low, but okay. Check fire flat on "arrow" sheet in pob calculations, you must not have any source of flat fire dmg so you proc EE every ballista hit which must include cold or lightning.

Then, after you get rid of any fire flat on ur character you should enable hitbox "enemy hit by lightning/cold damage" to enable EE in POB calculations and get that exposure applied.

Also gem quality for some explosion delay more than 1 sec.

And attack speed.
And accuracy.

I have 4l and it was barely the same damage on my 80 lvl with some right calculations in pob.

"
I mean I know the formula but where do I find the inputs for increased duration in Pob and how do I calculate it exactly?


It is simple, get a nod on a tree on scion ring for 10 percent skill effect duration and you will see, that your explosion delay grows up to 1.2 sec and you get about two more fuses maximum.

You can choose between "max sustainable fuses" and check dmg then go to "# of fuses" then compare dmg and see that you have 13 stacks max

One simple node for 10 skill effect duration get your first two ballistas make one more shot
Last edited by sykaidubdb#3324 on Aug 25, 2022, 10:25:29 AM
Just reached endgame maps and build is doing great so far. But, How do you drop 6 totems? Do I have to use the Skirmish quiver:
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from POB , i see 4.3M ignite DPS and 12.9M total per ignite


It is kinda low, but okay. Check fire flat on "arrow" sheet in pob calculations, you must not have any source of flat fire dmg so you proc EE every ballista hit which must include cold or lightning.

Then, after you get rid of any fire flat on ur character you should enable hitbox "enemy hit by lightning/cold damage" to enable EE in POB calculations and get that exposure applied.

Also gem quality for some explosion delay more than 1 sec.

And attack speed.
And accuracy.

I have 4l and it was barely the same damage on my 80 lvl with some right calculations in pob.
"
"


hum i just check your POB and a see ignite DPS 838K and Total damage per ignite 2.8M

don't tell me you have same DPS like mine ( @16 fuse max ATM 4.09M ignite and 12.4M total )
Last edited by fyrosis#3889 on Aug 25, 2022, 12:44:00 PM
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don't tell me you have same DPS like mine

Ok i misread ur dps and per ignite. That means ur dps higher ~4 times than mine haha.
4kk dot is okay to kill bosses, but to melt them you need 12-15kk and that is a good gear
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tkuras wrote:
Just reached endgame maps and build is doing great so far. But, How do you drop 6 totems? Do I have to use the Skirmish quiver:


Anoints watchtower on amulet for +1

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