Path of Exile 3.16 Balance - Part 1 - Flasks and Ailment Mitigation

Nice changes.

For the first time in a long, long time.. (maybe 1-2 years) I've been happy with direction of POE. We still have a few more pieces of the manifesto to go, as well as official patch notes and league reveal but this was a great start.
overall .. and many might disagree with this but .. meh

The feeling is trying to fix a problem caused by 3.15 changes .. without reverting changes
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Tempest Shield: Is now a Reservation Effect, and grants Immunity to Shock, as mentioned below.

Great! I was waiting for this since you made it temporary. (but don't make it 50%)
Last edited by _oroch1maru_#7468 on Oct 6, 2021, 11:01:41 AM
i thought they want to get rid of flask piano with the last update, which they havent really managed to do and now they are doing 180 again back to flask piano? :S

i like the reactionary flasks from current patch
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raVyoli wrote:
i thought they want to get rid of flask piano with the last update, which they havent really managed to do and now they are doing 180 again back to flask piano? :S

i like the reactionary flasks from current patch


Seems like you'll get to keep those, but playing flask piano will still be more effective.
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honestly pantheons looks somewhat useful now, but flasks doesn't really seams you actual changed anything just did some numeric values changes and that's it
12-14% Movespeed, like wtf, Chris was like you might get up to 35% movespeed, but we get 14...
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InsiderTradingX wrote:

I hav eread everything I can about this here and on reddit, and no one provides a single good reason as to why they need nerfing. I've played aurabots for 3.5 years and this has only brought a tonne of enjoyment and fun to thousands of players. We do no harm to the game, to the economy,etc


Aura stacking is why some interesting alternate quality gems effects were nerfed this badly for everyone. Now without the focus aurabots can afford to them they are extremely miniscule and just a waste.
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MyBallsOnYaChin wrote:
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Dirtynecro wrote:
Throw Tempest Shield on the garbage pile with Flesh and Stone, useless.


What? Are you crazy? The most used auras in Hardcore.



You must be the crazy one if you think that increasing Flesh and Stone to 35% mana reservation didn't kill it for most builds, & now they are going to wreck Tempest Shield with a mana reservation too. I don't play hardcore, but I understand why you would need the damage mitigation from F&S + the block from TS; good luck trying to fit it all into your future builds.

Even just playing in League I used both skills frequently before the changes.

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