πŸ‘»3.20πŸ‘» Kay's SummonerπŸ’₯SRS BomberπŸ’€Poison SRSπŸ’€Melee SRSπŸ•·οΈSpidersπŸ’€Skeleton Mages

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WilliamGoosen wrote:
Do proximity shields protect against Sirus die beams?



Doesn't stop beam. I think the beam is actually a dot (like shaper beam).

Prox shield stops the fireballs and stuff from the sky though.
πŸ”°πŸŒ€βœ¨ Video guides on youtube! https://www.youtube.com/KayGaming βœ¨πŸŒ€πŸ”°
πŸ”ΆπŸ”·πŸ”Ά Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 πŸ”ΆπŸ”·πŸ”Ά
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Aeres wrote:
SO are useless now, right? So FAS would be the next best option? Not sure why GGG hates spectres so much, they weren't even close to gamebreaking after the nerfs.


I don't think useless, but definitely weaker. Need to test at league start to know exactly.

FAS or Hyrri's Watch will be good I think.

Hopefully there will be good scourge spectres....
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kayella wrote:
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Aeres wrote:
SO are useless now, right? So FAS would be the next best option? Not sure why GGG hates spectres so much, they weren't even close to gamebreaking after the nerfs.


I don't think useless, but definitely weaker. Need to test at league start to know exactly.

FAS or Hyrri's Watch will be good I think.

Hopefully there will be good scourge spectres....


The loss of EE is huge though, and SO's can't boss anymore without shotgunning, they will still be ok for clear. I think pure spectres might be dead. Probably spectres for clear, skeles or golems for bossing.
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kayella wrote:

I think I will play phys golems golems this league. I think they will be ok. Just waiting for new POB fork so I can build it.


No chance for Ice golems?
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The damage dealt by Flame, Ice and Lightning Golems has been increased by roughly 30% at all gem levels.
+ Summon Ice Golem now have tag CRITICAL.
or +2 lvl to stone/carrion/ice golems with new updated awakened gem?
Awakened Elemental Focus now grants “+1 to Level of Supported Elemental Skill Gems” at gem level 5.
Awakened Added Fire Damage now grants “+1 to Level of Supported Physical Skill Gems” at gem level 5 (previously “+1 to Level of Supported Fire Skill Gems”).
Awakened Minion Damage now grants “+1 to Level of Supported Minion Skill Gems” at gem level 5.
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Deadandlivin wrote:
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gefjunhel wrote:
https://i.redd.it/6l1budlhoot71.jpg

thoughts on using these gloves and the spider knife on animate guardian?

it might trigger off minion kills as well


Unfortunately the spiders spawned will not scale with anything so they will literally do zero damage. They need to scale with your gear, clusters, jewels and linked gems to do damage.
The spiders spawned from your AG recives none of your modifiers so they will literally do nothing besides existing.

That being said, I've looked through some items that could be really cool to experiment with on the AG using those gloves.

I'm just copypasting these ideas that I wrote in my own buildguide but I think these are some interesting options:

Spoiler


Might not look as much at first but this got me some ideas.
We can actually use it on our AG and get some ridiculous effects.

Body Armour:

Sporeguard mechanics:
When an enemy is killed it triggers Contaminte - This places a Fungal Ground under the killed monster. Whenever AG stands still to hit something a large Fungal ground spawns around the AG.
When standing in Fungal Ground monsters deal 10% less damage, take 10% MORE damage converted to Chaos and explode for 5% of their hp on death. Basically an explodey mod.

Best explodey item out there right now due to its ability to chain react explosions.
Skitterbots provide a "Shock Aura" around them which simply means, if your AG has this chest, all monsters within your Skitterbots Aura will explode.

Weapon:

Pretty simple, more explode effects.

Shield:

(3 power charges to minions on kill, might free up shield slot)

Boots:


https://www.youtube.com/watch?v=IlzRfDxGg5c&ab_channel=HenriFx
(Boots basically are a 9% explodey mod on a 2 sec cooldown)

Helm:


When a monster is killed a lesser shrine will be dropped on the ground. You can interact with this shrine by walking over it giving you the listed buffs.
20% life, 10% action speed(As strong as Torrents Reclaimation), 2% max resist and 50% increased Global defenses are all very strong buffs. Shrine effects last for 40 seconds. Don't do anything to buff minion damage though.

Not sure how powerful stuff like this might be and if it's just memes.
But stacking 3 different sources of explodey could actually be ridiculous. We all know how broken the explodey mod was during Ritual(It was strong that GGG had to nerf it). During Ultimatum all elementalists used Inpulsas to boost their clearspeeds aswell.

Early on during the league, we could also run Victario's Charity on the AG and Replica Victario's Charity ourselves. (https://www.poewiki.net/wiki/Replica_Victario%27s_Charity)
This would make it so both us and our minions constantly have max Frenzy, Power AND endurance charges.

Just some fun ideas.
Will any of this beat the current AG we use?
Hard to say. I could definitely see a world where you run the gloves corrupted with Elemental Weakness, +1 Curse boots, Obliteration Wand + Victario's Charity for Power Charges, Sporeguard for 10% reduced dmg done by enemies, 10% increased damage taken by enemies and 5% explode and Eye of Malice.


AG cant trigger skills from items u give it so i dont think some of those will work
Removal of PvP characters just means I need to quickly level a lvl 30 char for my spectre bank, right?
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TarrasqueSorcerer wrote:
Removal of PvP characters just means I need to quickly level a lvl 30 char for my spectre bank, right?


Ahh, that is why we "loose" the Spectre Bank.

I guess 28 for lvl 1 Raise Spectre and Death Attunement.
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TarrasqueSorcerer wrote:
Removal of PvP characters just means I need to quickly level a lvl 30 char for my spectre bank, right?


That's right.

You don't need to kill Gravicius. Just get to level 28.

On your main, buy raise spectre and desecrate from Lily Roth so they are level 1 gems.

You can save some time with +70% ms:
πŸ”°πŸŒ€βœ¨ Video guides on youtube! https://www.youtube.com/KayGaming βœ¨πŸŒ€πŸ”°
πŸ”ΆπŸ”·πŸ”Ά Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 πŸ”ΆπŸ”·πŸ”Ά
New unique shield teased today. 6 link spiders have arrived.
Arakaali fang +new shield =6l spider
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