👻3.20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages

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Vaildez wrote:
My biggest issue is Spectres... They haven't been very good for awhile and they keep getting less and less viable with each change.


GGG really doesn't like Raise Spectre!

3.8 level 80 at gem level 20
3.9 4th spectre at gem level 31 removed (not in patch notes or manifesto)
3.10 level 76 at gem level 20
3.13 level 72 at gem level 20
3.19 level 70 at gem level 20


It used to be the most interesting minion gem because you can try many different monsters. Now it's underpowered and hard to keep them alive in high end content.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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kayella wrote:
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Vaildez wrote:
My biggest issue is Spectres... They haven't been very good for awhile and they keep getting less and less viable with each change.


GGG really doesn't like Raise Spectre!

3.8 level 80 at gem level 20
3.9 4th spectre at gem level 31 removed (not in patch notes or manifesto)
3.10 level 76 at gem level 20
3.13 level 72 at gem level 20
3.19 level 70 at gem level 20


It used to be the most interesting minion gem because you can try many different monsters. Now it's underpowered and hard to keep them alive in high end content.


Yeah I really don't understand why that hate RS so much... The gem is fun and I loved trying different Spectres. It just doesn't make sense to me that they would keep killing a skill that is already pretty much dead. I can't imagine there were many players running Pure Spectres anymore since the gem has become mostly for support minions.
Last edited by Vaildez#6753 on Aug 3, 2022, 12:49:13 PM
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Djarkan_ wrote:
@spaceace7373

why do you have white sockets? do you swap with blue gems ?
i swap pierce and volley for hypothermia and critical damages on boss

i would say +2 durations gems



paid it 65ex last week and avaibility is very poor, 100ex in standard

ghastly jewels with +damage when used mions skill + cast speed especielly on the belt. have that on all my ghasly

10% cast spped on weapon is low, but will cost a lot for a quiet few up

BUT

do you really want to invest a lot at 1 week of the end of season ??

i don t speak about the nerf ...


i plan to have 6 white sockets when i'm done with it. look at the rolls mine has... you couldn't pay me to corrupt it and chance ruining it lol besides, i got mine when they were only 4ex :)

my wand it self crafted. not perfect but i'm happy with it for now

i've been investing over the last 2 leagues to perfect my gear. now that i just crafted a better helmet, of course they are nerfing the crap out of minion builds.

poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
Last edited by spaceace7373#7726 on Aug 3, 2022, 2:35:18 PM
I came here to seek peace after reading the Character Balance...
I think it's too early to say for sure how the balance will shake out without knowing what these new "minion" modifiers are. We know that there will be minion crit chance on the minion wands/shields and crit damage on the wands as that was stated explicitly. There will probably be the general "%Increased Damage" and "% Increased Attack and Cast Speed" already seen on Convoking Wands.

I wonder if they might also add new flat damage modifiers to weapons and the new rings as well. Large amounts of flat damage is what's missing from minion gearing that we didn't have before now that they're adding crit.

Ring prefixes are littered with "Adds # to # ??? Damage to Attacks," it would make sense for them to have minion version of the modifiers on the minion rings. Similarly, flat damage on weapons is available to attacks (by just adding the damage to the weapon) and spells (on appropriate bases). We know it's possible since Ghastly Jewels do it.

At least, that's my hope...
Last edited by ShmooDude#1337 on Aug 3, 2022, 10:52:06 PM
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ShmooDude wrote:
I think it's too early to say for sure how the balance will shake out without knowing what these new "minion" modifiers are.


Need to wait for patch notes... but I think casual and mid level players will suffer because crafting good minion gear is already difficult (expensive). Why does having a fun time need so much specific crafting?

The big problem of flat damage is minions have high base damage. eg. level 20 skele warrior has 483-1127 damage. Current mod range for flat damage is 16-26? It's about 2% damage.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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elaineong613 wrote:
I came here to seek peace after reading the Character Balance...


Not really sure what will be OK in 3.19. So just waiting for patch notes and new version of POB.

I think SRS might be ok. Arakaali spiders too.

I think for league start day I will go to standard and check the builds.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
spaceace7373 wrote:
i plan to have 6 white sockets when i'm done with it. look at the rolls mine has... you couldn't pay me to corrupt it and chance ruining it lol besides, i got mine when they were only 4ex :)

my wand it self crafted. not perfect but i'm happy with it for now

i've been investing over the last 2 leagues to perfect my gear. now that i just crafted a better helmet, of course they are nerfing the crap out of minion builds.



Enjoy it before 3.19 start :)

Record some videos for memories :)
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
Vaildez wrote:
Yeah I really don't understand why that hate RS so much... The gem is fun and I loved trying different Spectres. It just doesn't make sense to me that they would keep killing a skill that is already pretty much dead. I can't imagine there were many players running Pure Spectres anymore since the gem has become mostly for support minions.


Remember when you could use any monster for a spectre? Even just for fun you could use the frogs from the prophecy... Now the strongest monster is just a weak spectre, so we just rely on buffs (charges, shield, etc). It's sad.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
ShmooDude wrote:
I think it's too early to say for sure how the balance will shake out without knowing what these new "minion" modifiers are. We know that there will be minion crit chance on the minion wands/shields and crit damage on the wands as that was stated explicitly. There will probably be the general "%Increased Damage" and "% Increased Attack and Cast Speed" already seen on Convoking Wands.

I wonder if they might also add new flat damage modifiers to weapons and the new rings as well. Large amounts of flat damage is what's missing from minion gearing that we didn't have before now that they're adding crit.


Thing is we have a crapton of increased already. on top of this what I missed the first time I read it was the 50% MORE effectiveness of added damage was stripped from the gem as well so even getting flat will be less effective than before. It'll be rough I think the global gem mods are only just going to make up for the ascendancy changes as well

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