[3.14] Indigon Cast on Crit Ice Nova/Spark Pathfinder - Very tanky, fast, very high DPS

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desmondk07 wrote:
If you are going for awakened COC and 3rd COC breakpoint, then it is key to make sure that you are running just slightly under 10.1 APS.

I have to drop onslaught, tailwind, nature's adrenaline and no attack speed on jewels to achieve this.



i thought the upper limit was 15.18? there are a few guides that also cite this number, where does 10.1 come from?

got a link to your pob?

edit: just realized you said 3rd breakpoint
Last edited by poe_shniggies#0682 on May 31, 2021, 12:31:57 PM
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poe_shniggies wrote:
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desmondk07 wrote:
If you are going for awakened COC and 3rd COC breakpoint, then it is key to make sure that you are running just slightly under 10.1 APS.

I have to drop onslaught, tailwind, nature's adrenaline and no attack speed on jewels to achieve this.



i thought the upper limit was 15.18? there are a few guides that also cite this number, where does 10.1 come from?

got a link to your pob?

edit: just realized you said 3rd breakpoint


This is the guide I was referring to:

https://www.reddit.com/r/pathofexile/comments/e5pyr8/the_cyclone_cast_on_critical_strike_cooldown/

And my POB:

https://pastebin.com/qGFEUSMU

POB calculation is consistent with the guide. You can clearly see that my trigger rate is close to 10 and any attack speed (by checking onsalught/ tailwind) beyond 10.1 would reduce that significantly.

This means that effective APS cap for awakened COC/ 52% CDR is 10.1 or 20.2. It may be possible to reach 20.2 but not sure if worth it.

The only reason to use awakened COC (for that cost!) is to maximize single target by hitting 52% CDR/ 10.1 APS BPs. If you are at 15.18 APS then you should just be using normal COC.


Pardon me for my stupidity but I saw the onslaught belt and onslaught configuration that provides 20% attack speed. Wondering how do we proc onslaught without a onslaught boots :o
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desmondk07 wrote:
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poe_shniggies wrote:
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desmondk07 wrote:
If you are going for awakened COC and 3rd COC breakpoint, then it is key to make sure that you are running just slightly under 10.1 APS.

I have to drop onslaught, tailwind, nature's adrenaline and no attack speed on jewels to achieve this.



i thought the upper limit was 15.18? there are a few guides that also cite this number, where does 10.1 come from?

got a link to your pob?

edit: just realized you said 3rd breakpoint


This is the guide I was referring to:

https://www.reddit.com/r/pathofexile/comments/e5pyr8/the_cyclone_cast_on_critical_strike_cooldown/

And my POB:

https://pastebin.com/qGFEUSMU

POB calculation is consistent with the guide. You can clearly see that my trigger rate is close to 10 and any attack speed (by checking onsalught/ tailwind) beyond 10.1 would reduce that significantly.

This means that effective APS cap for awakened COC/ 52% CDR is 10.1 or 20.2. It may be possible to reach 20.2 but not sure if worth it.

The only reason to use awakened COC (for that cost!) is to maximize single target by hitting 52% CDR/ 10.1 APS BPs. If you are at 15.18 APS then you should just be using normal COC.




The price of good CDR boots and awakened coc is about the same but you lose elusive or tailwind so build is using awakened CoC as alternative to that, the total cost would be the same. But yea with CDR boots, belt and abyss jewel (if your CDR is just bench craft) you can easily go for 10 aps breakpoint by dropping bunch of stuff.

I tried to PoB 20 aps before, its totally not worth it and would be possible only with Torrents I think.

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drigorin wrote:
Pardon me for my stupidity but I saw the onslaught belt and onslaught configuration that provides 20% attack speed. Wondering how do we proc onslaught without a onslaught boots :o


Cinderswallow is Silver flask.

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LeknaatTrueRune wrote:
How do you get the 100% flask effect? i followed the tree and items but it seems it doesnt add up to 100%? or im probably wrong hehe

Also can someone have a look at my POB? Im not sure if i configured it correctly i just copied the OPs POB configuration. Im wondering why the DPS is lower than ideal? https://pastebin.com/BzEEtt73

My items arent that far from whats ideally recommended. Would like to get your thoughts.. thank you!


You need unveiled flask effect on belt to get to 100%+ (aisling veil is 14% to 18% compared to crafted 11% to 14%).

You need to delete the original skill gems if you want to see your DPS as PoB thinks you are triggering multiple things so its halving your proc rate.

After deleting the extra stuff and adding kalisa workaround your DPS looks similar to guide:



Looks like you are missing a bit of crit but that is probably because of PoB rounding Bottled Faith because of bug so looks very good already.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
[/quote]

The price of good CDR boots and awakened coc is about the same but you lose elusive or tailwind so build is using awakened CoC as alternative to that, the total cost would be the same. But yea with CDR boots, belt and abyss jewel (if your CDR is just bench craft) you can easily go for 10 aps breakpoint by dropping bunch of stuff.

I tried to PoB 20 aps before, its totally not worth it and would be possible only with Torrents I think.

[/quote]

ok I see his POB now. So is using awakened COC just for the 22% CDR. ok that's one way of doing it... It should be much cheaper to just get 14% on the belt though.


The price of good CDR boots and awakened coc is about the same but you lose elusive or tailwind so build is using awakened CoC as alternative to that, the total cost would be the same. But yea with CDR boots, belt and abyss jewel (if your CDR is just bench craft) you can easily go for 10 aps breakpoint by dropping bunch of stuff.

I tried to PoB 20 aps before, its totally not worth it and would be possible only with Torrents I think.

[/quote]

ok I see his POB now. So is using awakened COC just for the 22% CDR. ok that's one way of doing it... It should be much cheaper to just get 14% on the belt though.[/quote]

Hmm belt craft + abyss jewel also works so that is indeed a good idea. I will reconsider it for future build updates, thanks
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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LeknaatTrueRune wrote:
How do you get the 100% flask effect? i followed the tree and items but it seems it doesnt add up to 100%? or im probably wrong hehe

Also can someone have a look at my POB? Im not sure if i configured it correctly i just copied the OPs POB configuration. Im wondering why the DPS is lower than ideal? https://pastebin.com/BzEEtt73

My items arent that far from whats ideally recommended. Would like to get your thoughts.. thank you!


You need unveiled flask effect on belt to get to 100%+ (aisling veil is 14% to 18% compared to crafted 11% to 14%).

You need to delete the original skill gems if you want to see your DPS as PoB thinks you are triggering multiple things so its halving your proc rate.

After deleting the extra stuff and adding kalisa workaround your DPS looks similar to guide:



Looks like you are missing a bit of crit but that is probably because of PoB rounding Bottled Faith because of bug so looks very good already.
[/quote]


Thank you for doing that. I appreciate it. :)
No to conditional challenges on top of RNG pure luck mechanics.
Can a headhunter be fit into this build
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Tether23 wrote:
Can a headhunter be fit into this build


Yea, you would just need to link increased duration to vaal clarity to make soul eater a bit smoother, otherwise should be pretty easy to fit in.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Hi... Thanks for the guide!

Do you mind explaining how you calculated the 16000 mana spent recently?
Right now the best I can do is take my cyclone to around 87 mana cost which would be around 7000 mana spent recently.

Also, why do we use clarity lvl 1? It's giving me around 6 mana regen per second which is pretty much nothing... I might be missing something here.

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