Game Balance in Path of Exile: Ultimatum

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IamtheAxeMan wrote:
Everything that I was doing as a casual player to make exalts in this game by playing meta has been nerfed.

I think it's time to find a new game, I just can't seem to master this one because it changes too much.
so ur leaving a game because u can't make a lot of money anymore? alright then maybe u like torchlight 3!
"Now all that's left is for you getting on your knees."
if you know thank me:) i'm dying to find out x'D
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satanttin wrote:
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IamtheAxeMan wrote:
Everything that I was doing as a casual player to make exalts in this game by playing meta has been nerfed.

I think it's time to find a new game, I just can't seem to master this one because it changes too much.
so ur leaving a game because u can't make a lot of money anymore? alright then maybe u like torchlight 3!


Kinda funny talking about leaving the game and going to torchlight while you got 13 challanges yourself this league means you probably not even leveled to 90.

Also I checked your characters highest lvl is 92 on standard with average joe gear so why do you even speak about something you didn't get to in the game? I know it is hard when someone has better life / money / CURRENCY IN VIDEO GAME but lets not be stupid out of jealousy ok? :)
Will explody chest nerf effects existing items as well?


Btw thanks for the nerfs and rip Ultimatum before it even released.
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Ygidua wrote:
I am using Vitality, Blood & Stone, Carrion Golems and all got nerfed. Not sure what to do, since 1 year each new league nerfs my kit further.

Do I truly need to play what everyone plays, to feel stronger again?


XD you already are playing the third most popular build with all the meta defense. YOU ARE playing what everyone plays
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TotalSl3yer wrote:
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satanttin wrote:
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IamtheAxeMan wrote:
Everything that I was doing as a casual player to make exalts in this game by playing meta has been nerfed.

I think it's time to find a new game, I just can't seem to master this one because it changes too much.
so ur leaving a game because u can't make a lot of money anymore? alright then maybe u like torchlight 3!


Kinda funny talking about leaving the game and going to torchlight while you got 13 challanges yourself this league means you probably not even leveled to 90.

Also I checked your characters highest lvl is 92 on standard with average joe gear so why do you even speak about something you didn't get to in the game? I know it is hard when someone has better life / money / CURRENCY IN VIDEO GAME but lets not be stupid out of jealousy ok? :)


so ur leaving a game because u can't make a lot of money anymore? alright then maybe u like torchlight 3!

Okay I'll do it in his place you trying to flex?
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
This way of writing patch notes is terrible, the level of unclear things changes, or which value was changed how much is pathetic...

I reread this part of Atlas changes several times... still now clear which passives exactly are affected and by how much!

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Certain modifiers provided fewer rewards than the standard reward increase per point invested, so have had their chance or rewards increased. For example, the rewards from the Invasion Exotic Goods notable have been improved.



Following this format you can summarize the entire patch in one sentence:

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We increased and decreased good or bad things in the game, for example the cleave is now purple.


Get a grip and post all affected mechanics or skills and the values changed, do not translate patch notes to us or give us only examples.
The constant Nerfs drive me further away from the game, instead of drawing me deeper in.

Got no time for this: https://i.kym-cdn.com/photos/images/newsfeed/000/308/025/bb2.jpg

I got a RL, and a Job lol
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rulat0r wrote:
This way of writing patch notes is terrible, the level of unclear things changes, or which value was changed how much is pathetic...

I reread this part of Atlas changes several times... still now clear which passives exactly are affected and by how much!

"
Certain modifiers provided fewer rewards than the standard reward increase per point invested, so have had their chance or rewards increased. For example, the rewards from the Invasion Exotic Goods notable have been improved.



Following this format you can summarize the entire patch in one sentence:

"
We increased and decreased good or bad things in the game, for example the cleave is now purple.


Get a grip and post all affected mechanics or skills and the values changed, do not translate patch notes to us or give us only examples.


thats because this is the manifesto, the patchnotes with the exact changes come in 1 or 2 days.
here they try to explain why they do the changes.
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bgdmm wrote:
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AngryC00kieZ wrote:
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HollowSmile wrote:
I'm a bit confused with the edit and what I am reading in other sites/sources.

So, can we use fracture fossils and create mirrored copies of delirium maps or not?

(it says that items with the split mark can still be mirrored, which is what fractured fossils do, but I read that it's wordly poorly in the edit and we cannot)


I realy hope it's vague because they haven't decided yet, delirium already got a nerf due to the item quantity and quality reduction, being unable to fracture the map will just kill 100% deli and no one will do it because it will cost more than it will produce so it will become a useless mechanic.


You mean you won't be able to dupe delirium maps forever, and then proceed to literally print obscene amounts of currency using them every few minutes any more?

It's truly the end of the world as we know it.



Mr 13 challenges. You have not done a fractured delirium map before willing to bet. I do them for fun after im done making all my money. They are decent money, but definitely no where near the best. They take SO much time to loot. Alc and go diplomatic escort was more currency last league. You just watch a streamer get all this loot and don't think about how long they are taking to loot/how much money went into the map etc.
I really think the nerfs are great, and that's my personnal opinion.

When you think about it, PoE2 seems to be really based off a slower and harder pace. Makes you feel like you actually need skills to kill enemies instead of a "ONE-HIT 25M DPS ULTRA-TANK 75% BLOCK" build.

I think slowly building us to appreciate a slower pace of the game without affecting too much the "core" of what PoE is is the best way to introduce PoE2 mechanics and pace in our brains.

Then again, it's only my personnal opinion. Not everybody share ideas and love and you know what? That's fine. Everybody's different and will react differently.

If you don't like the nerfs that's totally fine and you have the right to your own opinion and feelings, but I think that before saying "GGG hates us and all casual players", why don't we try the league, see how it feels and from there, give a final judgement based on our experience with said changes.

I don't think GGG is there to make us hate them and stop playing the game, sure some of the people that will read the nerfs and changes might stop playing, but that's on them. Not playing the league because of something you "think" you don't like is not the best way to know if you actually like it.


TL:DR
Try the game cuties, see where it leads and if you don't like it, hey at least you tried it. In the end, you're playing a game, find something that makes you have fun since that's the whole point of gaming and if you can't, then leave. You're allowed to dislike things, just don't hate the devs.

Give love, not hate. :)

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