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Game Balance in Path of Exile: Ultimatum

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AbilityPoints wrote:
It seems those upset are those players who abused broken things.


Right on the moneeeey. People playing the OP meta or the broken stuff now have find the next broken thing and use a tiny bit of effort this time. It's brilliant :D Love all the salty tears aruond
"We've made balance passes on a large variety of skills"

Again : LARGE VARIETY = 10 skills?

Again nerf defens? Rly GGG?
Common GGG take ur balls and delete HC completly.
Delete defense from game, boost LL to 100% of life to boost DMG in skies for SC speeders.
Bcs. this s***fest with 0 defense on laggy crashing servers, where something kill you and you dont know what (from offscreen too) w/o hitlog, is rly funny.

Rly good game where players use LOGOUT MACRO (to survive HC gamemode!!!)
Why this heroes play HC when they need 3rd side program?? Hmmm? Next f***g macro for trade (bcs Wallstreet)

Common GGG. When you want something balance ... start with MACROS! Dont support that! Show me ur HC player base after that you heroes! No u dont do that and everyone know why hmm? :D

Why want "hard" game, when you balance it from SC stats? Iam done with this ****
Casual = 0 , ty very much <3
Very very smart doing a update to Terms before releasing patch.

I saw the bleed nerfs and thought omg they killed my build the further I went down and kept reading the gigantic huge smile that remained on my face as you brutally nerfed the top tier builds and money making methods as restored my faith in GGG for slowing down the game

#GGG MVP
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Morrd wrote:
"
AbilityPoints wrote:
It seems those upset are those players who abused broken things.


Right on the moneeeey. People playing the OP meta or the broken stuff now have find the next broken thing and use a tiny bit of effort this time. It's brilliant :D Love all the salty tears aruond



Who is this random guy with 1 challenge completed ? not even affected by the changes ( nerf )...
Melee is dead? Forever?
Poggers exectp necro nerf RIP
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element9999 wrote:
"
Morrd wrote:
"
AbilityPoints wrote:
It seems those upset are those players who abused broken things.


Right on the moneeeey. People playing the OP meta or the broken stuff now have find the next broken thing and use a tiny bit of effort this time. It's brilliant :D Love all the salty tears aruond



Who is this random guy with 1 challenge completed ? not even affected by the changes ( nerf )...


Mule and trade mule has a hefty job soaking up all the tears.
The casuals/people with 1 challenge and those who aren’t experiencing real end game content really need to shut their mouth about all of this. When you are playing hundreds of hours in a league you are absolutely DESERVING to own mirror items, to have fast builds that run the ultimate game content. Now what do we have for the people who don’t abuse group play early? Nothing. There is no more endgame. There is no reason to use a maven orb again. Most builds will be shit again. [Removed by Support]

No one will play the blood skills, just like no one played trinity support this league, just like no one play wintertide/arcanist brand and all the other added skills before. [Removed by Support]
Last edited by JC_GGG on Apr 13, 2021, 8:25:10 AM
I really hate the change to Bladestorm. What was the point of adding bleed multiplier to it? So that it would be more similar to Lacerate? Is that the point of skills - to be more similar to each other? Imho the fact that it shares stance theme should be enough. Why do we need so many skills that vary so little that the difference could be achieved through a support gem instead? Why not change it so that storm effects apply to you if you've been in one recently, and not just while you are in one? Or something, that would emphasize skill identity rather than further diminish it.

Edit: why not add bleed multi to Perforate then /s
Last edited by laminarija on Apr 13, 2021, 3:49:52 AM

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