Game Balance in Path of Exile: Ultimatum

I see spring cleaning includes taking out all the trash with it!

Glad to see every single thing in this manifesto cut down to size. Keep up the good work GGG.
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Anayoridango wrote:

Buying 5 delirium orbs every, rolling the map to have a particular (and if anyone has the courage, craft 35% qual + sextant use); and all that for EVERY SINGLE MAP, is just a nerf of fun that was not really breaking the game.

The only fact that they decided to remove/cripple endgame content (that was there for more that a league) makes me really sad and frustrated since it was the funniest to play/watch for me...


This. Trading is viable either with bots if you need something in low quantities or with bulk salers when you need to swap like 3 inventories worth of stuff. Otherwise you'll just play poe.trade instead of poe.

I'm sure people who used to run 40-50 deli maps per day will still be doing that, but this farm method will be less accessible to people who dont have 4 spare hours to buy deli orbs, maps, sextants and roll decent maps with it.


If people who want to metagame not welcome in poe, ok. But I just dont get why. Who will suffer from it?

Also plz restrict ppl to use only one mirror on rare item. I'm offended that someone making money of items I cant access.
i rarely post.. but the nerf seems to be healthy in my opinion although the response are mixed from observations.

this game is alot of work every new league start.. things had been done in the past to improve it and GGG keep making it easier/less work.. example: you can run goddess stone as if it is a map in next ultimatum league.

my feedback would be on the game performance.. that i feel it still need a LOT of improvement.. lag spike.. crashes.. screen load time.. FPS drop.. this is the one that really kill the fun. A game should be reliable to play without worry of crash when possible.

Flasks buff icons on top is something i feel also can be done better.. like option to view the flask buff timer in below character to be seen easier.

I wont comment much on skills nerf/buff.. there will always be something META come up in every league.

Anyway GL to all and stay healthy. I'll looking forward to ultimatum league.

Every single one of these changes makes sense, and I'm not sure why people are complaining.

A clarification on whether you can still Fracture items with the Split tag would be welcome.

(also please buff Death's Oath as it keeps getting nerfed due to Aura cluster changes)
I must congratulate the devs to these long overdue nerfs to some of the most broken mechanics. We are on a good way again.
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Coreyzano wrote:
Wait a second... Low Energy Shield? Is it actually happening?


might make eldritch battery and mom builds a bit more interesting.

I am still pretty sad at the blood and sand nerf though. I rely on that for my necros.
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BooJets wrote:
Aaah, finally... no more explode chest abusers :)


but lets look your characters. oh boy- was a mistake even to quote this. LOL
fk archnemesis.
wow, those hitted me hard. Looks like I am such a metaslave.....
Some of these nerfs were clearly expected but then you read the talisman nerf and just scratch your head wondering how anyone can think talismans needed a nerf but headhunter didn't.

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Hydros80 wrote:
Its game it should be fun, not feel like work, specialy when triing grind chalenge

Geting tired of all nerfs, game balance feels like just make all feel awfull, instead of just let us have fun and fix/improve whats terrible or not so good to be used

top 1% will not care as always, but regulars and no skill players as me will have it hard to leave white maps


This league, when started, I refused to trade crafts, with ssf like mindset ... If not works ssf it sucx, and hopefully they realize it and fix harvest - players abusse trade - lets nerf it even more .... Didnt finished SSF (lvl 100 40/40) even 1 item with perfect rolls myself ...

Because all game corpse mechanics and specialy hated porpucines ... I just stuck on lvl 89 and wasnt possible for me to get xp and lvl up .. till in semi SSF style finaly managed to get explode armour like 1 month in league ... game is now balanced around it to be mandatory (or other corpse removal mechanics) and it get nerfed too? great /s

Just let us suffer, and not have fun, we are all masochists and enjoy it :) right? /s

Still love game, and thx for it, its great, just your balance is bit out of reality, its set on leting us suffer, not have fun.

Specialy love where game heading with keeping all old mechanics, but in way that haters can just skip it and not interact, If they wish (they r still bitter because feel like they missing on something even if they hate mechanics)
Can you please bring synthesys back in delve/heist style too? mechanics after fix was great and fun, just skip craft :) craft and item managment was terrible :)

Cheers and more fun, less grind and nerfs please, prety please? :)



How can you call yourself a casual with 6 years and 40s challeges all the time? Porcupines aint shit with layered EHP. Game is about balance and compromises and explody certainly threw off after death effect balance.
Git R Dun!

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