[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

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Deadandlivin wrote:

Everytime my Blight tab was full I did all my Blighted maps.


May I ask you how you juicing your blight maps? What about Blight-ravaged Maps, just selling?

Thank you... again!
"
Yashal wrote:
"
Deadandlivin wrote:

Everytime my Blight tab was full I did all my Blighted maps.


May I ask you how you juicing your blight maps? What about Blight-ravaged Maps, just selling?

Thank you... again!


I did x3 Teal Oil, chisels and corrupted them all with Sac x4 sac frags.
T16s with x3 Crimson Oil.

Haven't touched my Ravaged, building a pool of them.
Got about 30 Blight Ravaged Maps or so.
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Selenity wrote:
Thanks for so much for the in detail reply! I'm afraid despite having 3k hours in the game and having great luck this league on making items I'm still pretty noob at everything...

I'm going to presume brittle means, drop brittle ground while moving implicit on boots?

I'm also not sure how hydrosphere works as a modifier either? Is that cause we walk over it with the brittle ground? Do I constantly cast this? Or just on bosses?

The assasin's mark would I be looking for a ring that grants assasin's mark on hit? Or manually cast it myself on bosses?

The rest I can definitely do! Thanks again!


Brittle is the modifier on boots, correct.
When you walk you leave a white pool of frost on the ground. Anything that stands in it will have their base crit chance increased by 5%. (Doubles your crit) The lowest level currency lasts for 2 sec which is really low.
You want to use Grand Elritch Embers for 4 seconds atleast. The more the better.

There's a Hydrosphere section in the guide, you can read about it in:
General Build Mechanics -> Offensive capabilities, mechanics and scaling -> Hydrosphere and Melee Splash

You want Assassin's Mark in an Unset ring as a 21/20 gem. The quality gives monsters hit by Assassin's Mark a 5%(13% with ashes) to generate a Power Charge when struck. Marks also don't recieve any penalty from Curse reduction so it has full effect on bosses.
You're selfcasting Assassin's Mark, the modifier on rings has been removed unfortunately.

Assassin's Mark and Hydrosphere is ONLY used for single target.
So how you start a fight is pretty basic:
1. Summon 10 Skeletons
2. Place Hydrosphere ontop of boss
3. Cast Assassin's Mark(It's permanent afterwards)
4. Walk straight across the boss to drop brittle on top of it.

As a bossfight progress, follow the boss movement with Hydrosphere and keep brittle up by walking pretty much.
Huh thanks ok!

In regards to hydrosphere, I had no idea it worked like that! But you mention using divergent melee splash to make it work but in the pob used awakened melee splash, should I be getting divergent?

Also would you be able to suggest changes I can make to prevent being one shot now that damage seems to have been greatly improved?

Thanks again!
CANT DO MAVEN ON THIS BUILD, FPS ARE DOGSHIT. 20FPS

and I got a high end PC rig.

simply put GGG killed my game, not fun anymore
"
skjutengris wrote:
CANT DO MAVEN ON THIS BUILD, FPS ARE DOGSHIT. 20FPS

and I got a high end PC rig.

simply put GGG killed my game, not fun anymore


What's the problem? The memory game?
"
Selenity wrote:
Huh thanks ok!

In regards to hydrosphere, I had no idea it worked like that! But you mention using divergent melee splash to make it work but in the pob used awakened melee splash, should I be getting divergent?

Also would you be able to suggest changes I can make to prevent being one shot now that damage seems to have been greatly improved?

Thanks again!


Getting tankier simply comes from adding more layers of defense, either by getting better gear or by replacing stuff.

The best balance I think, is by simply adding spellblock cap.
To do this you're adding Tempest Shield and Divergent Bone Offering to the build(Remove flesh Offering). You also pick some block nodes and a Rumis and you're at 75% block cap.

Being block capped against spells along wtih 85% max res from Frontline solves almost all spell damage issues.

For phys damage, the best solution is to get Endurance Charges and more armour.
Getting Grace into the build is also very strong but requires alot of mana reservation efficiency from small clusters.

For ultimate tankiness, removing Necro Aegis for Life on block is the ultimate tanky solution but it sacrifices ALOT of dps.
"
Deadandlivin wrote:
"
skjutengris wrote:
CANT DO MAVEN ON THIS BUILD, FPS ARE DOGSHIT. 20FPS

and I got a high end PC rig.

simply put GGG killed my game, not fun anymore


What's the problem? The memory game?


FPS

Bricked, elder, cortex L10...and sirus today.
20fps with this piece of shit design as same build previous league, NO issues.
Just await diablo 4 atm actually, poe2 wont save GGG

I been playing since 2012 but now they ruined this gameplay.
Its simply annoying alongside the fps issues.
Last edited by skjutengris#6643 on May 25, 2022, 9:08:13 AM
Have to say my fps has been perfectly fine with a 4 year old computer....

Thanks deadandlivin for all you help!
"
skjutengris wrote:
"
Deadandlivin wrote:
"
skjutengris wrote:
CANT DO MAVEN ON THIS BUILD, FPS ARE DOGSHIT. 20FPS

and I got a high end PC rig.

simply put GGG killed my game, not fun anymore


What's the problem? The memory game?


FPS

Bricked, elder, cortex L10...and sirus today.
20fps with this piece of shit design as same build previous league, NO issues.
Just await diablo 4 atm actually, poe2 wont save GGG

I been playing since 2012 but now they ruined this gameplay.
Its simply annoying alongside the fps issues.


Hmm, have you tried changing renderer ingame?
My PC is from 2011, I have zero issues playing.
Only get framrate issues when I build 30 Seismic Towers in Blight Ravaged maps.

I used to have alot of frame issues a year ago and did alot to try and fix that.
Some things I've done to make the game play much smoother:
- Reinstall the game
- Preload settings to fix FPS issues (https://www.youtube.com/watch?v=zxDTIXzgZCU)
- Remove all sound (https://www.youtube.com/watch?v=YHAem-5JW94)
- Reduce all settings to the lowest(Literally makes no difference).
- Test different renderer (I'm using directx 11. Vulcan and 12 makes the game unplayable for me)
- Strict loot filter and Item filder hider checked if you havne't already.
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