[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

Which level of the POB is good for blight farming?
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Deadandlivin wrote:
Hi everyone!
Hope the league is going good for everyone and you're enjoying the build.

Just some heads up for you guys who haven't gotten to Red maps yet.
I've gotten pretty deep into reds now and finished my Atlas basically and I've noticed some weaknesses with leveling PoB when we get to the later game.

We're INCREDIBLY squishy against the new league mechanic.
I had to find solutions to this so I could continue leveling. I basically got hardstuck on 87 for an entire evening and died multipile times in my maps.

So I'm giving you some tips ahead of time so you can get ready for when you hit that point and how to solve it.

Unfortunately, most of us are still poor so we can't really invest into too much defenses but one thing we can do is get close to block capped with Glancing Blows.

I simply swapped Flesh Offering for Bone Offering, bought a Rumis Concoction and specced into glancing Blows. This stopped majority of oneshots and the increases in tankiness was substantial. After this change I could continue leveling.

I'm starting to feel my dps drop slightly though, bosses can take a solid 10 sec to kill. Things like Metamorphs and juiced T14 conquerors can take 30-60 sec.
(Keep in mind I haven't updated my gear much since I finished the campaign)

Another tip is to literally IGNORE the league mechanic.
Majority of my deaths comes from this league mechanic and unfortunately it seems poorly balanced.
The league mechanic is both undertuned and extremely unprofitable in my opinion.

Majority of the time I'm investing 4 of my portals pulling my hairs out to get showered in 30 corrupted rares hidden by my loot filter.
I got a "Tainted Exalted Orb" today which baited me completely when I saw it was worth 3 chaos Orbs.

GGG will most likely nerf the Scourge monsters because they're like 3 times harder than normal map mobs. They will also have to buff the rewards from it. The league mechanic literally doubles the time you're in your map and you get close to nothing back in return.
My tip simply is to skip it until GGG buffs it, in my opinion it's not worth it right now.

Just started doing some low level heists to farm up currency (Spent almost all I've gotten buying red maps to finish atlas) and had completely forgotten how it feels to get currency. Heist contracts literally showers you in money and they're really easy.

Good luck to you all :)


Imo, the league mechanic is not too deadly. Just you are severely undergeared. I had the same problem as yours earlier today - 4G Triad Grip has completely solved it. Chill effect is more than enough to keep us alive. The only time I gave up on the league mechanic was when I opened it on a super-juiced T14 (400% crit chance, 2 extras etc, 150% quant, very high inc moster packs) under Delirium. Mob density was so huge, my FPS dropped from 100 to 15-20 and I died pretty fast. Had to finish Delirium before taking Scourge.

Talking about scarcity of loot from the league mechanic - it is true, however imo it's better to level up the Crucible before it starts being useful.
Last edited by Its_OP#0728 on Oct 24, 2021, 7:23:29 PM
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Its_OP wrote:
"
Deadandlivin wrote:
Hi everyone!
Hope the league is going good for everyone and you're enjoying the build.

Just some heads up for you guys who haven't gotten to Red maps yet.
I've gotten pretty deep into reds now and finished my Atlas basically and I've noticed some weaknesses with leveling PoB when we get to the later game.

We're INCREDIBLY squishy against the new league mechanic.
I had to find solutions to this so I could continue leveling. I basically got hardstuck on 87 for an entire evening and died multipile times in my maps.

So I'm giving you some tips ahead of time so you can get ready for when you hit that point and how to solve it.

Unfortunately, most of us are still poor so we can't really invest into too much defenses but one thing we can do is get close to block capped with Glancing Blows.

I simply swapped Flesh Offering for Bone Offering, bought a Rumis Concoction and specced into glancing Blows. This stopped majority of oneshots and the increases in tankiness was substantial. After this change I could continue leveling.

I'm starting to feel my dps drop slightly though, bosses can take a solid 10 sec to kill. Things like Metamorphs and juiced T14 conquerors can take 30-60 sec.
(Keep in mind I haven't updated my gear much since I finished the campaign)

Another tip is to literally IGNORE the league mechanic.
Majority of my deaths comes from this league mechanic and unfortunately it seems poorly balanced.
The league mechanic is both undertuned and extremely unprofitable in my opinion.

Majority of the time I'm investing 4 of my portals pulling my hairs out to get showered in 30 corrupted rares hidden by my loot filter.
I got a "Tainted Exalted Orb" today which baited me completely when I saw it was worth 3 chaos Orbs.

GGG will most likely nerf the Scourge monsters because they're like 3 times harder than normal map mobs. They will also have to buff the rewards from it. The league mechanic literally doubles the time you're in your map and you get close to nothing back in return.
My tip simply is to skip it until GGG buffs it, in my opinion it's not worth it right now.

Just started doing some low level heists to farm up currency (Spent almost all I've gotten buying red maps to finish atlas) and had completely forgotten how it feels to get currency. Heist contracts literally showers you in money and they're really easy.

Good luck to you all :)


Imo, the league mechanic is not too deadly. Just you are severely undergeared. I had the same problem as yours earlier today - 4G Triad Grip has completely solved it. Chill effect is more than enough to keep us alive. The only time I gave up on the league mechanic was when I opened it on a super-juiced T14 (400% crit chance, 2 extras etc, 150% quant, very high inc moster packs) under Delirium. Mob density was so huge, my FPS dropped from 100 to 15-20 and I died pretty fast. Had to finish Delirium before taking Scourge.

Talking about scarcity of loot from the league mechanic - it is true, however imo it's better to level up the Crucible before it starts being useful.


Good to hear that!
I'm currently hoarding my money to see how far I can push the current budget I have.

I'm getting my Triads soon because I did a T14 Drox earlier and it was a snoozefest.

But I cringe at the thought of changing my sockets and recolor everything.
Guys can you help me a bit. Im running phys version of the build and I think im doing something wrong. Yellow maps seems a bit problematic for now (not the league mechanic), but im looking forward buying the skin and some primordial jewels, just have no curency yet. But maybe its time to switch to cold version?
Thanks for the build - it's been a blast so far :)

A quick question when you have a moment:
Since Life Regen % is removed from boots - do you have a suggested replacement for the rare boots in the budget Ancestral Guardian section?
You honestly won't need life regen on your minions for a while. The mastery node 'Minions recover 5% life on minion death' is more than enough sustain. The phantasms dieing and respawning keep our minions alive.
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Doritheexplorer17 wrote:
You honestly won't need life regen on your minions for a while. The mastery node 'Minions recover 5% life on minion death' is more than enough sustain. The phantasms dieing and respawning keep our minions alive.


As the person above said, AG will literally be immortal with the healing from the 5% heal mastery thing. I've unspecced things like Indomitable Army which I needed before to keep zombies alive. My minions are basically immortal right now due to that node.

AG has a very big healthpool so him healing 5% per spectre being resummoned will be insane hp/s.

But for minmax reasons, windscream or windshriek boots with 2% hp/s lab enchant are bis.
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Kissliss1 wrote:
Guys can you help me a bit. Im running phys version of the build and I think im doing something wrong. Yellow maps seems a bit problematic for now (not the league mechanic), but im looking forward buying the skin and some primordial jewels, just have no curency yet. But maybe its time to switch to cold version?


You're running an outdated version of the leveling build.

Download the latest PoB, you can find it at the top of the frontpage. I've updated all PoBs for 3.16 there.

We don't run phys any longer, it's simply just worse. Performs worse. We run cold from the get go, even without Triad Grips.
Artless Assassins were the spectres we used during league start since SOs weren't available. But now that SOs are flying around we use them since they're the best spectres for our purpose.
Hi, I gave this build a go and so far I'm not very happy as far as league starters go but I'm sure that it is good with endgame gear. League mechanic sometimes shrekts me like if i had 1life and smile on my face.
Spoiler


This is my budget for improvements.

Maybe it is like one poster said and fully switching to cold will help a lot with the slow effect. I have only 11 chromatics and no color recipes so as placeholder i use these
to have little dps bonus on bosses they sell for super cheap and can recommended them untill you get 4greens on triad, did my uber lab minutes ago and took 10% pdmg reduction that actually seemed to help a lot when mapping but league mobs still just kill quicker than i can click potion.

with maxed GB we will still take 65% of damage 75% of time so it is not real solution, and ofcourse 25% of time full damage so at best you could say we die 1/4 of the time that we do without it. What we really need is pre-nerf aurabot to give us 5k es.

Thanks for listening to my podcast, tune in next week for more.
I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay,
And I pity Any girl who isn’t me today!
Last edited by CAKE#4700 on Oct 24, 2021, 11:27:58 PM
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Hi, I gave this build a go and so far I'm not very happy as far as league starters go but I'm sure that it is good with endgame gear. League mechanic sometimes shrekts me like if i had 1life and smile on my face.
Spoiler

Verified

This is my budget for improvements.

Maybe it is like one poster said and fully switching to cold will help a lot with the slow effect. I have only 11 chromatics and no color recipes so as placeholder i use these
Verified
to have little dps bonus on bosses they sell for super cheap and can recommended them untill you get 4greens on triad, did my uber lab minutes ago and took 10% pdmg reduction that actually seemed to help a lot when mapping but league mobs still just kill quicker than i can click potion.


with maxed GB we will still take 65% of damage 75% of time so it is not real solution, and ofcourse 25% of time full damage so at best you could say we die 1/4 of the time that we do without it. What we really need is pre-nerf aurabot to give us 5k es.

Thanks for listening to my podcast, tune in next week for more.


Searching for a game of dota so I thought I would answer. Drop the Summon skeleton and put your Carrion in the helmet slot. Removed Minion speed and added cold from your chest setup. Add Critial strike support and vicous projectiles (just going based off your chest colors). Drop steel skin and place in vitality (try to get one that is leveled decently). You don't need minion +8 resistance mastery or minion +250 accuracy. Quickening convenant jewel at the top is not needed. Just get an abyss jewel with blind on hit. Far left of the tree don't go past redemption and righteous army and despec the two +16% nodes.

Added: Get some unset rings with life res dex. Get convocation. You will basically spam this skill whenever its up. Put together your budget animate guardian now too.
Last edited by Doritheexplorer17#1498 on Oct 25, 2021, 1:05:47 AM

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