Development Manifesto: Harvest Crafting

A nerf to all to fix a problem of a few.

One thing harvest did was make decent items affordable to more casual players.

I had hoped that the enormous popularity of Harvest and Ritual had made it clear to devs that better streamlined crafting is good for the game, not bad.

The items made with deterministic crafting enable builds not possible or viable without it. This move will push the game more and more and more towards a diablo 3 style of "play only this build or be bad".

I'd like to see some stats from devs on which percentage of the playerbase was creating these items.
Completely disconnected from the playerbase. But hey, keep adding more and more and MORE MTX! Right?!
Last edited by FIPOLINIO#3237 on Mar 10, 2021, 5:00:28 PM
This was a shit decision. At this point you might as well just remove Harvest from the game. Making crafting completely RNG is a bad direction for the game. Stop being stuck in the past and trying keep the old idea of POE alive. Its a completely different game now and should not go back. A prime example of holding onto old ideas "We think trading should stay the same and feel awful despite the Asia servers having an alternative"
Make mobs drop good loot! Crafting is either a terrible gamble or a way of printing money for the elite. Personally all my crating experience with Harvest has been re-roll over and over again, Essence crafting has been better for me.

Crafting in PoE is a joke, mobs should drop better items and you, GGG, need to sort out affixes on items, get rid of the useless mods for a start.
Hey GGG

Thanks for the content of this league as it's been the best after Harvest. Harvest crafting made it possible to obtain higher-end gears. With this nerf it's back to an unobtainable state.
Well done!!

Great changes and agree with you 100%.

Thanks.
RIP Harvest. It sucks that you are going to nerf harvest it until it is as useless as an exalted orb. That type of RNG is incredibly frustrating. What you will see is that people just stop harvesting. Unfortunate.
This change is so so bad. Its so rare to find harvest now, so many maps u need to play to get crafts u need, so hard to hit what u need, imagine after nerf.... All u need to do is to make harvest crafts untradeable. That should solve your problems, and not nerfing harvest to useless lvl.
By the way here's and idea.....

How about locking augments and rerolls (as these are the most powerfull ones) behind an OSHABI kill.

Currently the annoying woman in the middle does not bring anything to the game just annoyance.

Feel like this stuff has been super poorly thought out and very poorly executed.
pog
kind regards
Last edited by Binbiniqegabenik#4454 on May 10, 2021, 4:54:12 AM

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