⛵☁️[3.25] The Arachnophobia Allstars| Chaos Guardian CI|The dirty Scorpion-tail|Herald of Agony 150M+

On paper/pob everything looks fine with this build and damage numbers are there but some bossfights its just feeling underwhelming. Especially when HoAG refuses to attack the boss. I recently failed Maven just because my stupid minion refused to attack the boss despite standing next to it and spamming SB + BL. Anyone had similar experience and solutions to it?

My HoAG is lvl 32 from all the +1 lvls, supports etc and I have 104% chance to poison. Divergent HoAG + Ashes of the star with a Nostalgia buff effect gives you enough chance to poison to cap it without gem, nor passive points. Damage wise I think I can only improve another lvl from Awakened Empower 4 and 1-2 more medium clusters but that would require Forbidden Sanctuary of Thoughts combo to free up passive points.

I also went GB and one of the new jewels to allocate near Glancing Blows to save passive points also picked GB to always be max block/spell block just for the recovery. It just feels so terrible having to rely on Rumi's flask, especially when Uber bossfights are long and dont give you the necessary flask charges.

I've fit in Grace, Determination, Discipline, Aspect of the Spider without Aul's Amulet and I ditched Anamalous Spell Echo gem because it just feels horrible using that gem if you have to move around alot and get Virulence stacks up.

Does anyone got any amazing improvements I can make to make the endgame bossing smoother experience? I would be very grateful! Maybe Double Elevated Hubris instead of Ebers for more ES but I think I need the forbidden jewel combo first to fit in all reservation auras and eventually Despair on hit Nostalgia if it ever comes up on trade!
Should I use 2 damage cluster? I prefer glancing bow so I don't need block cluster to cap block
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larsahh_ wrote:

Does anyone got any amazing improvements I can make to make the endgame bossing smoother experience? I would be very grateful! Maybe Double Elevated Hubris instead of Ebers for more ES but I think I need the forbidden jewel combo first to fit in all reservation auras and eventually Despair on hit Nostalgia if it ever comes up on trade!


You might want to look at this variant: https://www.pathofexile.com/forum/view-thread/3019705/page/334#p24447710

I've used it for a few leagues now and it feels pretty smooth.

Biggest thing is during boss fights check your virulences, if you aren't capping it your losing a ton of damage.

Spirit offering gives a nice boost, but during boss fights it's hard to keep it up at all times with it on cast when stunned. You need to make sure you always have corpses nearby (and then hope you get stunned). If there's no corpses near you when stunned, then spirit offering won't cast.

The crawler can be annoyingly stupid sometimes, but if you move (far enough that he comes running) then he might retarget the boss instead of side spammed minions. The only 100% sure option is to run predator support, you lose a little damage but it allows you to focus him on a single target of your choice.
Just passing by, saw some stuff.

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Chromino wrote:
KEYSTONE: 1M VIEWS



Congratulations! You did really well here for so long.

"
Valsacar wrote:
"
larsahh_ wrote:

Does anyone got any amazing improvements I can make to make the endgame bossing smoother experience? I would be very grateful!


You might want to look at this variant: https://www.pathofexile.com/forum/view-thread/3019705/page/334#p24447710

I've used it for a few leagues now and it feels pretty smooth.

Biggest thing is during boss fights check your virulences, if you aren't capping it your losing a ton of damage.

Spirit offering gives a nice boost, but during boss fights it's hard to keep it up at all times with it on cast when stunned.


If your POB numbers are good, but in-game things are not, it's obviously smth wrong.

Valsacar mentioned most of things, I'll add some details:

1. Virulence is a main factor of the damage in this build.

Storm Brand + Ball Lightning in Triad Grip don't sustain max virulence on a single target, unless you tweak it in some way. Chromino tried to tinker it some leagues ago, but the easiest way is to use storm burst. Feel free to check Valsacars build or the link he mentioned for details.

2. Offensive CWS is a cancer in boss fights for Glancing Blows builds. Your current gear/links are too focused on the offensive side, Idk if you can facetank Sirus a8 or smth harder.

Anyway, both snipers mark and offering require you taking hits to trigger them, and they have just a chance to get triggered bc of cws, so you have to facetank most of things. For bosses, manual casting is the way to get more damage reliably, esp bc how much damage they add.
Last edited by monik390#5560 on Jun 1, 2022, 12:45:00 PM
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monik390 wrote:


If your POB numbers are good, but in-game things are not, it's obviously smth wrong.

Valsacar mentioned most of things, I'll add some details:

1. Virulence is a main factor of the damage in this build.

Storm Brand + Ball Lightning in Triad Grip don't sustain max virulence on a single target, unless you tweak it in some way. Chromino tried to tinker it some leagues ago, but the easiest way is to use storm burst. Feel free to check Valsacars build or the link he mentioned for details.

2. Offensive CWS is a cancer in boss fights for Glancing Blows builds. Your current gear/links are too focused on the offensive side, Idk if you can facetank Sirus a8 or smth harder.

Anyway, both snipers mark and offering require you taking hits to trigger them, and they have just a chance to get triggered bc of cws, so you have to facetank most of things. For bosses, manual casting is the way to get more damage reliably, esp bc how much damage they add.


Hey, thanks for the response! Tankyness and facetanking part of the game is fine, just very big hits that 1 shot most builds can't be tanked but that's fine.

Although I dont understand the reasoning why CWS and GB together is bad. Having block/spellblock capped at all times without relying on a flask is only a good thing? I know I take 65% of the blocked hit but this thing keeps replenishing my ES at all times at maximum effect! I also added in Ghost Shroud now for even more ES recovery!

I just dont see me capping attack/spell block without GB or getting it to very high levels without relying on flask and very high investment on passive points/clusters. Also I'm allready 100 so I dont mind dying now and then!
The Frost Shield, Sniper's mark proccs all the time and that part is completely fine. I will try manually cast the offering after Desecrating couple corpses for burst phases.

My biggest concern was the AI of HoAG. I played it previously in Synthesis league, occultist version up to 100 and didn't recall any big problems with the minion having trouble to sometimes by stopping attacking, but then I also ran the offering that always summons your minions to you and that probably helped. Maybe the real solution is trying to fit it in again but that also adds another key to constantly press and I'm kinda out of gem slots/free buttons to press :D
Last edited by larsahh_#1574 on Jun 1, 2022, 3:37:08 PM
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larsahh_ wrote:

Although I dont understand the reasoning why CWS and GB together is bad. Having block/spellblock capped at all times without relying on a flask is only a good thing? I know I take 65% of the blocked hit but this thing keeps replenishing my ES at all times at maximum effect! I also added in Ghost Shroud now for even more ES recovery!


CWS and GB are fine (both Monik and I use it as well), it's just having your offense tied to CWS and GB that's less than optimal. I just have frost shield with CWS, as if I got hit and stunned (basically stun immune with awakened cast while channeling anyway) having a defense boost in case of another big hit is useful.

You could put molten shell on the CWS links, along with frost shield, to make it a major defense boost. Lately I've just been playing with molten shell on my left click so it's basically up all the time.

The offering is the bigger issue, I'd rather have that damage boost all the time than a chance of getting it only when I've been smacked in the face hard. Manual cast is pretty easy for that. Same logic with manual cast snipers mark, have it up immediately at the start of the fight. Mark isn't as big of a deal, as you don't have the extra requirement of corpses next to you when CWS triggers.
Any recommendation on the new uber content?
i am finding them quite difficult

I will try testing out storm burst i did notice that i was having a hard time capping virulence stack.
why is the pob from the OP so laggy? It's completely unusable for me. Anyone else have this problem?
"
larsahh_ wrote:
"
monik390 wrote:


If your POB numbers are good, but in-game things are not, it's obviously smth wrong.

Valsacar mentioned most of things, I'll add some details:

1. Virulence is a main factor of the damage in this build.

Storm Brand + Ball Lightning in Triad Grip don't sustain max virulence on a single target, unless you tweak it in some way. Chromino tried to tinker it some leagues ago, but the easiest way is to use storm burst. Feel free to check Valsacars build or the link he mentioned for details.

2. Offensive CWS is a cancer in boss fights for Glancing Blows builds. Your current gear/links are too focused on the offensive side, Idk if you can facetank Sirus a8 or smth harder.

Anyway, both snipers mark and offering require you taking hits to trigger them, and they have just a chance to get triggered bc of cws, so you have to facetank most of things. For bosses, manual casting is the way to get more damage reliably, esp bc how much damage they add.


Hey, thanks for the response! Tankyness and facetanking part of the game is fine, just very big hits that 1 shot most builds can't be tanked but that's fine.

Although I dont understand the reasoning why CWS and GB together is bad. Having block/spellblock capped at all times without relying on a flask is only a good thing? I know I take 65% of the blocked hit but this thing keeps replenishing my ES at all times at maximum effect! I also added in Ghost Shroud now for even more ES recovery!

I just dont see me capping attack/spell block without GB or getting it to very high levels without relying on flask and very high investment on passive points/clusters. Also I'm allready 100 so I dont mind dying now and then!
The Frost Shield, Sniper's mark proccs all the time and that part is completely fine. I will try manually cast the offering after Desecrating couple corpses for burst phases.

My biggest concern was the AI of HoAG. I played it previously in Synthesis league, occultist version up to 100 and didn't recall any big problems with the minion having trouble to sometimes by stopping attacking, but then I also ran the offering that always summons your minions to you and that probably helped. Maybe the real solution is trying to fit it in again but that also adds another key to constantly press and I'm kinda out of gem slots/free buttons to press :D


Hi larsahh_!

Your crawler always target what you yourself attack. Ordinary only proximity shields are sh%@×+ to crack, there the spiders do the job.

You can take in predator-support, it's a great singletarget, or convocation to further consecrate damage, but they need an additional button.

Spirit offering selfcasted is possible too.

To generate virulences another nice possibility to try out is:

storm burst - (awakened) cast while channeling - ball-lightnings - storm brand

With runebinder you stack continuous about 40 virulences, and while channeling up to 70.
Both GB and real fullblock works. Overall fullblock is much tankier in some content like delve or full juiced maps in my experiences and grants with tempest-shield a few automatic virulences.


Congratulations to great 100 levels!

Your helmet and boots are totally awesome beside, congrats to that tasty stuff!
Last edited by Chromino#4813 on Jun 2, 2022, 4:25:43 AM
Just want to say this build is very fun! I just got my grace Aul's and im working towards switching to full block from glancing blows.

Before I do, what does everyone feel about Iron Reflexes vs Ghost Dance? I'm currently using iron reflexes Skin of the Lords. I currently feel pretty tanky but degens and one shots are still very dangerous.

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